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RBDM - How?
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<blockquote data-quote="Rechan" data-source="post: 3919645" data-attributes="member: 54846"><p>To give you a better image of how far my PCs are along, <a href="http://wizards.com/dnd/images/mapofweek/city801.jpg" target="_blank">Here</a> is the map of the town. Areas 1, 20, 2, and 4 aren't actual encounter sites. The PCs have cleared areas 6, (some of) 7, 10, 11, 17, 18, 19. They're currently in 3, and have explored or wiped out most of it. I've treated the place as a sandbox dungeon - the PCs choose which building to go into next, or have been lured into the perspective buildings, rather than it be a linear progression (initially they were going clockwise through the town, sweeping through the perimeter). </p><p></p><p></p><p></p><p>Food for thought. I think that originally the Aundairians just expect the place to get wiped out again, and so it's a convenient way of getting rid of all the Cyrans, while <em>looking</em> like a good PR move. "Sure! We'll give you your own little track of land! Whoops, you're dead. Well, we tried! See?" But, there's going to be a fairly large deposit of Khyber dragonshards nearby, which is going to turn the colony into a mining town, I suspect.</p><p></p><p>And the Queen isn't going to let go of the deed to a place with obvious room for exploitation. </p><p></p><p>I'm keeping them out at first. The PCs right now are just 4th level, and I'm trying to keep a more 'immediate to medium' level of planning. Online games take <em>forever</em>.</p><p></p><p></p><p>I'm using a Dusk Hag (Sandstorm), and while it gives little info about their personality in general, I picture her as seeing herself as the local desert mystic queen. There are worse stuff out there than her, and she runs a tight ship in her little tract of land.</p></blockquote><p></p>
[QUOTE="Rechan, post: 3919645, member: 54846"] To give you a better image of how far my PCs are along, [url=http://wizards.com/dnd/images/mapofweek/city801.jpg]Here[/url] is the map of the town. Areas 1, 20, 2, and 4 aren't actual encounter sites. The PCs have cleared areas 6, (some of) 7, 10, 11, 17, 18, 19. They're currently in 3, and have explored or wiped out most of it. I've treated the place as a sandbox dungeon - the PCs choose which building to go into next, or have been lured into the perspective buildings, rather than it be a linear progression (initially they were going clockwise through the town, sweeping through the perimeter). Food for thought. I think that originally the Aundairians just expect the place to get wiped out again, and so it's a convenient way of getting rid of all the Cyrans, while [i]looking[/i] like a good PR move. "Sure! We'll give you your own little track of land! Whoops, you're dead. Well, we tried! See?" But, there's going to be a fairly large deposit of Khyber dragonshards nearby, which is going to turn the colony into a mining town, I suspect. And the Queen isn't going to let go of the deed to a place with obvious room for exploitation. I'm keeping them out at first. The PCs right now are just 4th level, and I'm trying to keep a more 'immediate to medium' level of planning. Online games take [i]forever[/i]. I'm using a Dusk Hag (Sandstorm), and while it gives little info about their personality in general, I picture her as seeing herself as the local desert mystic queen. There are worse stuff out there than her, and she runs a tight ship in her little tract of land. [/QUOTE]
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