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RBDMs, what's the most RB thing you've ever done?
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<blockquote data-quote="+5 Keyboard!" data-source="post: 3911440" data-attributes="member: 48586"><p>To preface this, I really don't consider myself a RBDM, but I can be very unmerciful when the dice fall. My rolls are made out in the open and often with a lot of taunting speculation about the results and how badly things can go for the player(s). Sometimes they even go as badly as predicted.</p><p></p><p>I had a player that was kind of a prick that joined my game having never suffered a character death and thus had an inflated sense of his own gaming superiority. Knowing how often character deaths happen in my more brutal campaigns, I just snickered when he bragged about this fact to the group.</p><p></p><p>Well, he <em>did</em> have some character deaths during that campaign and acted like a real baby about it each time. I have to admit that I found it quite amusing and even satisfying because of his attitude, but I never went out of my way to crush this guy's characters or stacked the odds against him. In fact, he suffered the least amount of casualties in the group, to give him a little credit.</p><p></p><p>I guess he was getting burnt out on the game or just not enjoying the campaign and he had a character death that really pissed him off. Outside of the game, he told me he was thinking of quitting. I asked him to give it another chance and I'd try to make it more enjoyable for him.</p><p></p><p>He returned the next week with a new character and I ended up killing that character too. At the time, I thought about intervening in some way to reverse it, but it was such a dumb mistake on his part and a resounding overkill of his character that I really couldn't see how I was going to do that without straight up cheating and being unfair to the rest of the players. So I let the dice fall as they were and we never saw him again.</p></blockquote><p></p>
[QUOTE="+5 Keyboard!, post: 3911440, member: 48586"] To preface this, I really don't consider myself a RBDM, but I can be very unmerciful when the dice fall. My rolls are made out in the open and often with a lot of taunting speculation about the results and how badly things can go for the player(s). Sometimes they even go as badly as predicted. I had a player that was kind of a prick that joined my game having never suffered a character death and thus had an inflated sense of his own gaming superiority. Knowing how often character deaths happen in my more brutal campaigns, I just snickered when he bragged about this fact to the group. Well, he [i]did[/i] have some character deaths during that campaign and acted like a real baby about it each time. I have to admit that I found it quite amusing and even satisfying because of his attitude, but I never went out of my way to crush this guy's characters or stacked the odds against him. In fact, he suffered the least amount of casualties in the group, to give him a little credit. I guess he was getting burnt out on the game or just not enjoying the campaign and he had a character death that really pissed him off. Outside of the game, he told me he was thinking of quitting. I asked him to give it another chance and I'd try to make it more enjoyable for him. He returned the next week with a new character and I ended up killing that character too. At the time, I thought about intervening in some way to reverse it, but it was such a dumb mistake on his part and a resounding overkill of his character that I really couldn't see how I was going to do that without straight up cheating and being unfair to the rest of the players. So I let the dice fall as they were and we never saw him again. [/QUOTE]
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