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<blockquote data-quote="Mycanid" data-source="post: 3576388" data-attributes="member: 40370"><p>Okay ... here is the proposed PC:</p><p></p><p>*****</p><p></p><p>Name: Qorewaurinjee Earthcaller</p><p>Player: NTJ</p><p>Class and Level: Bard 1</p><p>Race: Dream Dwarf</p><p>Alignment: Neutral Good</p><p>Deity: “The Song of Existence”</p><p>Size: Medium</p><p>Age: 88</p><p>Gender: Male</p><p>Height: 4’2”</p><p>Weight: 172 lbs.</p><p>Eyes: Pale Blue</p><p>Hair: Black</p><p>Skin: Deep Brown</p><p></p><p>Str: 15, Dex: 10, Con: 15, Int: 12, Wis: 15, Cha: 18</p><p></p><p>Hp: 8</p><p>AC: 15 = 10 + Armor Bonus (+3) + Shield Bonus (+2)</p><p>Touch AC: 10, Flat-footed AC: 13</p><p>Initiative Mod: 0</p><p>Speed: 20 feet</p><p></p><p>Saving Throws: Fort (Con): +2; Ref (Dex) +2; Will (Wis) +4</p><p>Base Attack Bonus: 0</p><p>Grapple modifier: 2</p><p></p><p>Skills: Appraise (Int) +2; Concentration (Con) +4; Craft – Calligraphy (Int) +2; Decipher Script (Int) +2; Diplomacy (Cha) +5 (+7 vs. Earth subtype creatures); Gather Information (Cha) +5; Knowledge – Arcana (Int) +2; Knowledge – Religion (Int) +2; Knowledge – Nature (Int) +2; Knowledge – The Planes (Int) +2; Knowledge – History (Int) +2; Listen (Wis) +3; Perform – Sing (Cha) +8; Perform – Wind Instruments (Cha) +5; Profession – Storyteller (Wis) +4; Sense Motive (Wis) +3; Spellcraft (Int) +2; Swim (Str) +3; Use Magic Device (Cha) +5; Speak Languages – 4 more</p><p></p><p>Feats: Endurance, Light Armor, Shields (Not tower shields); Bard Weapon Proficiency</p><p></p><p>Special Abilities: Darkvision 90 ft.; Stonecunning; Intuit Depth; Dwarf Weapon Familiarity; Stability; +2 Diplomacy check vs. earth subtype; Dream Sight – see ethereal; Spell Power +1 CL for divination or earth based spells when standing on ground; Bardic Knowledge; Bard Song</p><p></p><p>Languages: Common, Dwarf, Elf, Terran, Undercommon, Gnome, Draconic</p><p></p><p>Spells Known: 0 level – 4: Read Magic, Daze, Lullaby, Message</p><p>Spells per Day: 2</p><p>Spell DC Save: 0 level: 15</p><p></p><p>Possessions:</p><p></p><p>Armor: Studded Leather; Heavy Wooden Shield</p><p></p><p>Weapons: Heavy Mace; Dagger</p><p></p><p>Other: Musical Instrument (mini digiri-doo/shakuhachi like recorder); Backpack; Blue Explorer’s Outfit; Belt Pouch; Waterskin; Artisan’s Tools; 2 Vials of Ink; Scroll Case; 10 sheets of Paper; Oriental Peasant Hat</p><p></p><p>Total Weight Carried: 64 lbs.</p><p></p><p>Carrying Capacity:</p><p></p><p>Light: 0-66</p><p>Medium: 67-133</p><p>Heavy: 134-200</p><p>Lift Over Head: 200</p><p>Lift Off Ground: 400</p><p>Push or Drag: 600</p><p></p><p>*****</p><p></p><p>How's that?</p></blockquote><p></p>
[QUOTE="Mycanid, post: 3576388, member: 40370"] Okay ... here is the proposed PC: ***** Name: Qorewaurinjee Earthcaller Player: NTJ Class and Level: Bard 1 Race: Dream Dwarf Alignment: Neutral Good Deity: “The Song of Existence” Size: Medium Age: 88 Gender: Male Height: 4’2” Weight: 172 lbs. Eyes: Pale Blue Hair: Black Skin: Deep Brown Str: 15, Dex: 10, Con: 15, Int: 12, Wis: 15, Cha: 18 Hp: 8 AC: 15 = 10 + Armor Bonus (+3) + Shield Bonus (+2) Touch AC: 10, Flat-footed AC: 13 Initiative Mod: 0 Speed: 20 feet Saving Throws: Fort (Con): +2; Ref (Dex) +2; Will (Wis) +4 Base Attack Bonus: 0 Grapple modifier: 2 Skills: Appraise (Int) +2; Concentration (Con) +4; Craft – Calligraphy (Int) +2; Decipher Script (Int) +2; Diplomacy (Cha) +5 (+7 vs. Earth subtype creatures); Gather Information (Cha) +5; Knowledge – Arcana (Int) +2; Knowledge – Religion (Int) +2; Knowledge – Nature (Int) +2; Knowledge – The Planes (Int) +2; Knowledge – History (Int) +2; Listen (Wis) +3; Perform – Sing (Cha) +8; Perform – Wind Instruments (Cha) +5; Profession – Storyteller (Wis) +4; Sense Motive (Wis) +3; Spellcraft (Int) +2; Swim (Str) +3; Use Magic Device (Cha) +5; Speak Languages – 4 more Feats: Endurance, Light Armor, Shields (Not tower shields); Bard Weapon Proficiency Special Abilities: Darkvision 90 ft.; Stonecunning; Intuit Depth; Dwarf Weapon Familiarity; Stability; +2 Diplomacy check vs. earth subtype; Dream Sight – see ethereal; Spell Power +1 CL for divination or earth based spells when standing on ground; Bardic Knowledge; Bard Song Languages: Common, Dwarf, Elf, Terran, Undercommon, Gnome, Draconic Spells Known: 0 level – 4: Read Magic, Daze, Lullaby, Message Spells per Day: 2 Spell DC Save: 0 level: 15 Possessions: Armor: Studded Leather; Heavy Wooden Shield Weapons: Heavy Mace; Dagger Other: Musical Instrument (mini digiri-doo/shakuhachi like recorder); Backpack; Blue Explorer’s Outfit; Belt Pouch; Waterskin; Artisan’s Tools; 2 Vials of Ink; Scroll Case; 10 sheets of Paper; Oriental Peasant Hat Total Weight Carried: 64 lbs. Carrying Capacity: Light: 0-66 Medium: 67-133 Heavy: 134-200 Lift Over Head: 200 Lift Off Ground: 400 Push or Drag: 600 ***** How's that? [/QUOTE]
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