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[RCFG] RCFG Ongoing Development!
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<blockquote data-quote="Raven Crowking" data-source="post: 4981194" data-attributes="member: 18280"><p>You know, I have honestly been somewhat disappointed with the online response. Of course, I hope for more response from the full release, but still......view count vs. response is somewhat depressing, and has undoubtably slowed the work.</p><p></p><p>OTOH, home campaign is great, as is playtesting, and speeds the work. Maybe they balance each other out......?</p><p></p><p>As far as monsters go, I sent a link to the Facebook group with a provisional monster document, so there are a few critters out there. I can't remember if I included Animated Object.......? If I did, there is a gazebo fully statted up for your use.</p><p></p><p>In playtesting, I find that I can use 3.x monsters almost off the shelf (I change the damage range usually) as well as earlier edition monsters (I flip the AC). I can even convert C&C monsters on the fly. Of course, the game will be <strong><em>better</em></strong> with monsters specifically designed for it, but it plays very well even without.</p><p></p><p>IMHO, anyway.</p><p></p><p></p><p></p><p>Hi there, Nellisir!</p><p></p><p>The monk got a few changes due to higher-level playtests. The original Flurry of Blows was just too good.</p><p></p><p></p><p></p><p>Hi there Aus!</p><p></p><p>I am very much looking forward to whatever feedback you might have.</p><p></p><p></p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 4981194, member: 18280"] You know, I have honestly been somewhat disappointed with the online response. Of course, I hope for more response from the full release, but still......view count vs. response is somewhat depressing, and has undoubtably slowed the work. OTOH, home campaign is great, as is playtesting, and speeds the work. Maybe they balance each other out......? As far as monsters go, I sent a link to the Facebook group with a provisional monster document, so there are a few critters out there. I can't remember if I included Animated Object.......? If I did, there is a gazebo fully statted up for your use. In playtesting, I find that I can use 3.x monsters almost off the shelf (I change the damage range usually) as well as earlier edition monsters (I flip the AC). I can even convert C&C monsters on the fly. Of course, the game will be [B][I]better[/I][/B] with monsters specifically designed for it, but it plays very well even without. IMHO, anyway. Hi there, Nellisir! The monk got a few changes due to higher-level playtests. The original Flurry of Blows was just too good. Hi there Aus! I am very much looking forward to whatever feedback you might have. Thanks! [/QUOTE]
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