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<blockquote data-quote="Raven Crowking" data-source="post: 5057571" data-attributes="member: 18280"><p><strong><span style="font-size: 12px">Unfurl the Mortal Coil</span></strong></p><p><em>Necromancy/Transmutation [Faerie]</em></p><p></p><p>Class and Level: Sorcerer (Faerie) 7</p><p>Casting Time: 7 days</p><p>Components: V, S, M, F. XP</p><p>Range: Personal</p><p>Target: Caster</p><p>Duration: Permanent (but see below)</p><p>Save: None</p><p></p><p>When this spell is cast, the sorcerer removes his life force from his body and places it in some fragile object, so as protect himself from death. So long as the object is secure, the sorcerer is completely immune to level drain and death effects. Should the sorcerer be otherwise slain, his body will regenerate until he reaches 1 hit point (regenerating 1 hit point per day for every point reduced below this), at which point he becomes conscious. Even if he is completely disintegrated, his body will reform over a period of 2d4 weeks, having 1 hit point at the end of this time.</p><p></p><p>If the object containing the sorcerer’s life force is broken, the sorcerer immediately takes 10d6 damage and if he survives this, he must make a Fortitude or Willpower save (DC equal to damage taken), or die immediately. Even if he survives, the spell is ended, and he is vulnerable once more.</p><p></p><p>The object used to contain the sorcerer’s life force can be no stronger than Hardness 5, and have no more than 5 hit points. Therefore, the sorcerer typically seeks to conceal or otherwise protect the object to the best of his ability.</p><p></p><p><em>Material Component:</em> One ounce of dragon’s blood, and powdered sapphire worth 1,000 gp.</p><p></p><p><em>Focus:</em> The object that is to contain the sorcerer’s life force.</p><p></p><p><em>XP Cost:</em> 1,500 xp.</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5057571, member: 18280"] [B][SIZE="3"]Unfurl the Mortal Coil[/SIZE][/B] [I]Necromancy/Transmutation [Faerie][/I] Class and Level: Sorcerer (Faerie) 7 Casting Time: 7 days Components: V, S, M, F. XP Range: Personal Target: Caster Duration: Permanent (but see below) Save: None When this spell is cast, the sorcerer removes his life force from his body and places it in some fragile object, so as protect himself from death. So long as the object is secure, the sorcerer is completely immune to level drain and death effects. Should the sorcerer be otherwise slain, his body will regenerate until he reaches 1 hit point (regenerating 1 hit point per day for every point reduced below this), at which point he becomes conscious. Even if he is completely disintegrated, his body will reform over a period of 2d4 weeks, having 1 hit point at the end of this time. If the object containing the sorcerer’s life force is broken, the sorcerer immediately takes 10d6 damage and if he survives this, he must make a Fortitude or Willpower save (DC equal to damage taken), or die immediately. Even if he survives, the spell is ended, and he is vulnerable once more. The object used to contain the sorcerer’s life force can be no stronger than Hardness 5, and have no more than 5 hit points. Therefore, the sorcerer typically seeks to conceal or otherwise protect the object to the best of his ability. [I]Material Component:[/I] One ounce of dragon’s blood, and powdered sapphire worth 1,000 gp. [I]Focus:[/I] The object that is to contain the sorcerer’s life force. [I]XP Cost:[/I] 1,500 xp. [/QUOTE]
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