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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Re-creating a 2ED sword for 4ED
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<blockquote data-quote="BobTheNob" data-source="post: 5076058" data-attributes="member: 82425"><p>Thats a pretty hefty enchantment. Whenever I am trying to make decisions like this I always like to look at an existing item for an example.</p><p> </p><p>Andaminite weapon is what I will focus on. It reduces DR by its enchantment*2 and that is only untyped damage. It starts at level 8 (i.e. min ench +2). If that represents the sort of power level designers were going for you have utterly blasted it out of the water! I know what you are trying to achieve, but at minimum it would need to be a +2 (if not 3) enchantment. You would also need to consider the actual level of the item itself, and I would advise around (starting at) 10 or (if min +3) 15.</p><p> </p><p>Either that, or convert the property to a power. If implemented as an encounter power, I could justify a minimum level of 4 (+1), or as a daily power, you could make that a level 2 weapon.</p><p> </p><p>I appreciate this is a once off weapon and if you want it as part of your game as specified, ensure that it has an exit point (i.e. a point at which players have to give it up) and a caveat that it cannot be upgraded (so you dont get someone holding on to it and simply upping the + as required)</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5076058, member: 82425"] Thats a pretty hefty enchantment. Whenever I am trying to make decisions like this I always like to look at an existing item for an example. Andaminite weapon is what I will focus on. It reduces DR by its enchantment*2 and that is only untyped damage. It starts at level 8 (i.e. min ench +2). If that represents the sort of power level designers were going for you have utterly blasted it out of the water! I know what you are trying to achieve, but at minimum it would need to be a +2 (if not 3) enchantment. You would also need to consider the actual level of the item itself, and I would advise around (starting at) 10 or (if min +3) 15. Either that, or convert the property to a power. If implemented as an encounter power, I could justify a minimum level of 4 (+1), or as a daily power, you could make that a level 2 weapon. I appreciate this is a once off weapon and if you want it as part of your game as specified, ensure that it has an exit point (i.e. a point at which players have to give it up) and a caveat that it cannot be upgraded (so you dont get someone holding on to it and simply upping the + as required) [/QUOTE]
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Re-creating a 2ED sword for 4ED
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