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General Tabletop Discussion
*TTRPGs General
RE: Crunchiness
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<blockquote data-quote="Desdichado" data-source="post: 74178" data-attributes="member: 2205"><p></p><p>Have to jump in here and side with those who have never heard crunchy used to mean portable or modular before. Over on other forums, like rpg.net for instance, portability isn't really an option, since we're talking lots of different systems. They still use the term crunchy often enough, to refer to mechanical sections of sourcebooks.</p><p></p><p>As to whether or not crunchy=good, I'd say that depends. Nothing but crunch is very tiring to try and read. Fluffy materials, on the other hand, are very hard to do right and make your customers somewhat universally happy. But there's got to be a mix: all fluff is better as a novella, or just campaign notes, while all crunch is about the driest read you can do.</p><p></p><p>As to FRCS -- I don't own it, but I've looked through it often enough. Sure, it's got some crunchy stuff, but doesn't it mostly have fluffy stuff? Different organizations, what they're agendas are, what the different areas are and the like? I suppose FRCS is about as crunchy as a campaign setting can get, but by their very nature, a campaign setting has to have a high ratio of "fluffy bits" to "crunchy bits."</p><p></p><p>Blech! I actually don't like the term. Makes me feel really goofy to have used it so often in one post. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Desdichado, post: 74178, member: 2205"] [i][/i] Have to jump in here and side with those who have never heard crunchy used to mean portable or modular before. Over on other forums, like rpg.net for instance, portability isn't really an option, since we're talking lots of different systems. They still use the term crunchy often enough, to refer to mechanical sections of sourcebooks. As to whether or not crunchy=good, I'd say that depends. Nothing but crunch is very tiring to try and read. Fluffy materials, on the other hand, are very hard to do right and make your customers somewhat universally happy. But there's got to be a mix: all fluff is better as a novella, or just campaign notes, while all crunch is about the driest read you can do. As to FRCS -- I don't own it, but I've looked through it often enough. Sure, it's got some crunchy stuff, but doesn't it mostly have fluffy stuff? Different organizations, what they're agendas are, what the different areas are and the like? I suppose FRCS is about as crunchy as a campaign setting can get, but by their very nature, a campaign setting has to have a high ratio of "fluffy bits" to "crunchy bits." Blech! I actually don't like the term. Makes me feel really goofy to have used it so often in one post. ;) [/QUOTE]
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RE: Crunchiness
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