Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Re-examining Sure Strike and Careful Attack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cadfan" data-source="post: 4657825" data-attributes="member: 40961"><p>Mengu:</p><p> </p><p>Exotic Fighting Style: This works for level 1, but it stops working as you advance. But see below.</p><p> </p><p>Grudge Style: This could work, particularly if your strength and wisdom start at the same level. If your dwarf fighter begins with something like 16/15/12/10/16/11 (I use standard array), then Grudge Style turns Sure Strike into a conditional +2 accuracy basic melee attack. But see below.</p><p> </p><p>True Arrow Style: This is another one I've analyzed mathematically in previous discussions. It doesn't work. Twin Strike is still better.</p><p> </p><p>Alright, now for the "But see below." stuff.</p><p> </p><p>You can make a build that, at high levels, uses Careful Attack effectively. Just focus heavily on static damage bonuses. Get enough of them and its more important that you hit than it is that you get your strength modifier to damage. Its kind of hard to get enough static bonuses, unfortunately, but it is doable.</p><p> </p><p>If I wanted to make a Fighter who showcased Careful Attack, I'd go with a Dwarf Fighter Pit Fighter using the array discussed above. I'd make sure he was wielding a superior weapon, and that his strength and wisdom kept pace with one another. Then I'd give him both the Grudge Style and the Exotic Fighting Style, and I'd advance his strength and wisdom together, using a two handed weapon that focuses on lots of wisdom, like a polearm. The end result would be someone who, whenever he was hit, could retaliate with a +2 attack that deals 1[W]+wisdom+wisdom+profiency, where wisdom was equal to strength. Basically, I'd be getting +2 attack and +strength damage whenever I was hit, since strength and wisdom were equal. I think thats very playable.</p><p> </p><p>That being said, this is kind of an edge case power, and I don't think its worth using if you aren't going to really take the time to do it right.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4657825, member: 40961"] Mengu: Exotic Fighting Style: This works for level 1, but it stops working as you advance. But see below. Grudge Style: This could work, particularly if your strength and wisdom start at the same level. If your dwarf fighter begins with something like 16/15/12/10/16/11 (I use standard array), then Grudge Style turns Sure Strike into a conditional +2 accuracy basic melee attack. But see below. True Arrow Style: This is another one I've analyzed mathematically in previous discussions. It doesn't work. Twin Strike is still better. Alright, now for the "But see below." stuff. You can make a build that, at high levels, uses Careful Attack effectively. Just focus heavily on static damage bonuses. Get enough of them and its more important that you hit than it is that you get your strength modifier to damage. Its kind of hard to get enough static bonuses, unfortunately, but it is doable. If I wanted to make a Fighter who showcased Careful Attack, I'd go with a Dwarf Fighter Pit Fighter using the array discussed above. I'd make sure he was wielding a superior weapon, and that his strength and wisdom kept pace with one another. Then I'd give him both the Grudge Style and the Exotic Fighting Style, and I'd advance his strength and wisdom together, using a two handed weapon that focuses on lots of wisdom, like a polearm. The end result would be someone who, whenever he was hit, could retaliate with a +2 attack that deals 1[W]+wisdom+wisdom+profiency, where wisdom was equal to strength. Basically, I'd be getting +2 attack and +strength damage whenever I was hit, since strength and wisdom were equal. I think thats very playable. That being said, this is kind of an edge case power, and I don't think its worth using if you aren't going to really take the time to do it right. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Re-examining Sure Strike and Careful Attack
Top