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*Pathfinder & Starfinder
Re-examining Sure Strike and Careful Attack
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<blockquote data-quote="Samurai" data-source="post: 4658716" data-attributes="member: 3850"><p>I wanted a way of allowing the power to scale as the character and his stats grow, because that is a big problem with it... +2 to hit instead of +3 or +4 damage isn't a great trade, but it's not terrible. But later on, you're trading +5, +6, or +7 damage for that same +2 to hit and it really gets to be a bad deal. So what I did was this:</p><p></p><p>Instead of adding his stat bonus to both his attack and damage roll as he would with a normal attack, he adds 2x his stat bonus to his attack roll, and no stat bonus to damage. This double stat bonus to attack replaces the +2 to attack from the book.</p><p></p><p>Second, I placed a limitation on Twin Strike: In order for the Ranger to make a 2nd attack, he must target a different opponent, no more than 2 squares away from the primary target. He may not attack the same target twice with this power.</p><p></p><p>Between these 2 changes, I think it evens the 2 powers out... Careful Attack's bonus will always be useful and will scale with the character now, but will never result in the chance for 2 hits. Twin Strike may not always be useful anymore, it requires a specific situation (2 opponents within 2 squares of each other), but can result in 2 hits instead of 1 when it works.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Samurai, post: 4658716, member: 3850"] I wanted a way of allowing the power to scale as the character and his stats grow, because that is a big problem with it... +2 to hit instead of +3 or +4 damage isn't a great trade, but it's not terrible. But later on, you're trading +5, +6, or +7 damage for that same +2 to hit and it really gets to be a bad deal. So what I did was this: Instead of adding his stat bonus to both his attack and damage roll as he would with a normal attack, he adds 2x his stat bonus to his attack roll, and no stat bonus to damage. This double stat bonus to attack replaces the +2 to attack from the book. Second, I placed a limitation on Twin Strike: In order for the Ranger to make a 2nd attack, he must target a different opponent, no more than 2 squares away from the primary target. He may not attack the same target twice with this power. Between these 2 changes, I think it evens the 2 powers out... Careful Attack's bonus will always be useful and will scale with the character now, but will never result in the chance for 2 hits. Twin Strike may not always be useful anymore, it requires a specific situation (2 opponents within 2 squares of each other), but can result in 2 hits instead of 1 when it works. What do you think? [/QUOTE]
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Re-examining Sure Strike and Careful Attack
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