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Re-gripping your weapon uses an object interaction?
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<blockquote data-quote="Benjamin Olson" data-source="post: 8694411" data-attributes="member: 6988941"><p>A DM who gets so into the hyperminutia of weapon gripping is probably going to think of a thousand other ways to bog down the action economy of players and observant and creative players will point out any number of things to bog down the action economy of the monsters in retaliation, and combat will be a static slog where nothing dynamic or creative ever happens.</p><p></p><p>Nip this one in the bud. The "tweet they read" is being misremembered or misunderstood if it ever existed. Watch basically any video of one of the 5e designers running a game (of which the internet provides many) and you will generally find that even they are a bit fast and loose on free object interactions. The better rule for free object interactions is "you get at least one, and as many more as seem plausible to achieve within the totality of the circumstances of what else you did in your six second turn". Also the table doesn't want to hear you rattle off the minutia of how you shift your weapon around.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8694411, member: 6988941"] A DM who gets so into the hyperminutia of weapon gripping is probably going to think of a thousand other ways to bog down the action economy of players and observant and creative players will point out any number of things to bog down the action economy of the monsters in retaliation, and combat will be a static slog where nothing dynamic or creative ever happens. Nip this one in the bud. The "tweet they read" is being misremembered or misunderstood if it ever existed. Watch basically any video of one of the 5e designers running a game (of which the internet provides many) and you will generally find that even they are a bit fast and loose on free object interactions. The better rule for free object interactions is "you get at least one, and as many more as seem plausible to achieve within the totality of the circumstances of what else you did in your six second turn". Also the table doesn't want to hear you rattle off the minutia of how you shift your weapon around. [/QUOTE]
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Re-gripping your weapon uses an object interaction?
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