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[re-opened for recruiting] Generic low-level fun (3.5)
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<blockquote data-quote="s@squ@tch" data-source="post: 3433407" data-attributes="member: 42885"><p><strong>Derrenill Leonandress - Wild Elf Sorceress</strong></p><p></p><p>A sorcereress who knows her way around a longbow. Not the sharpest tool in the shed, or a bookworm, but she knows how to get things done.</p><p></p><p>[sblock=stat block]</p><p></p><p>Chaotic Neutral Wild Elf Female</p><p>Sorcerer 2 </p><p>XPs: 1000</p><p></p><p>Stats</p><p>Str 10 (+0) (2 points)</p><p>Dex 14 (+2) (4 points, +2 racial)</p><p>Con 13 (+2) (5 points)</p><p>Int 10 (+0) (4 points, -2 racial)</p><p>Wis 08 (-1) (0 points)</p><p>Cha 17 (+3) (13 points)</p><p></p><p>General</p><p>HP: 13</p><p>Updated as per Fixed Hit Point variant, + free Toughness feat.</p><p>AC: 12 (10 base + 2 dex)</p><p>Initiative: +2</p><p>Move: 30’</p><p></p><p></p><p>Combat</p><p>BAB: +1</p><p>Melee: +1 </p><p>Ranged: +3</p><p></p><p> Longsword, melee +1 (1d8/19-20)</p><p> Dagger, thrown +3 (1d4/19-20)</p><p> Dagger, melee +3 (1d4/19-20)</p><p> Longbow +4 (1d8+1/x3)</p><p></p><p>Saves:</p><p>Fort: +2 (0 base + 2 con)</p><p>Ref: +2 (0 base + 2 dex)</p><p>Wil: +2 (3 base - 1 wis)</p><p>Immune to magic Sleep effects</p><p>+2 racial save bonus against enchantment spells/effects</p><p></p><p>Skills:</p><p>Appraise +0 (0 ranks, +0 int)</p><p>Balance +2 (0 ranks, +2 dex)</p><p>Bluff +5 (2 ranks, +3 cha)</p><p>Climb +2 (0 ranks, +2 dex)</p><p>Concentration +5 (3 rank, +2 con)</p><p>Escape Artist +2 (0 ranks, +2 dex)</p><p>Knowledge (Arcana) +4 (2 ranks, +2 int)</p><p>Hide +2 (0 ranks, +2 dex)</p><p>Jump +0 (0 ranks)</p><p>Listen +1 (0 ranks, -1 wis, +2 racial)</p><p>Move Silently +2 (0 ranks, +2 dex)</p><p>Search +3 ( 1 ranks, +0 int, +2 racial)</p><p>Sense Motive -1 (0 ranks, -1 wis)</p><p>Spot +1 (0 ranks, -1 wis, +2 racial)</p><p>Tumble +3 (2 ranks, +2 dex)</p><p></p><p></p><p>Languages:</p><p>- Common</p><p>- Elven</p><p></p><p></p><p>Feats:</p><p>- Point Blank Shot</p><p>- Toughness (free)</p><p></p><p>Class Features:</p><p></p><p>Spells Per Day:</p><p>0th: 6</p><p>1st: 5</p><p></p><p>Spells Known:</p><p>0th: (5) Detect Magic, Dancing Lights, Mage Hand, Disrupt Undead, Light</p><p>1st: (2) Magic Missile, Mage Armor</p><p></p><p>Racial Features:</p><p>- Medium size</p><p>- Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. </p><p>- Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.</p><p>- +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.</p><p></p><p>Arms, Armor and Equipment:</p><p>Longbow (masterwork) 375gp 3lb</p><p>Quiver w/80 arrows 4gp 12lb</p><p>Longsword 15gp 4lb</p><p>Dagger 2gp 1lb</p><p>Traveler’s Clothing 1gp 5lb</p><p>- 26pp - 0.26lb</p><p>Backpack 2gp 2lb</p><p>- Blanket, winter 5sp 3lb</p><p>- Sacks, 2 2sp 1lb</p><p>- Flint and Steel 1gp ---</p><p>- Paper, 10 sheets 4gp ---</p><p>- Ink 8gp ---</p><p>- Inkpen 1sp ---</p><p>Pouch, belt 1gp 0.5lb</p><p>- 4 potions, cure light wounds 200gp ---</p><p>- 3 Scrolls of True Strike 75gp ---</p><p>- 2 Scrolls of Grease 50gp ---</p><p></p><p> </p><p></p><p>Encumberance: Light < 33lb </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 3433407, member: 42885"] [b]Derrenill Leonandress - Wild Elf Sorceress[/b] A sorcereress who knows her way around a longbow. Not the sharpest tool in the shed, or a bookworm, but she knows how to get things done. [sblock=stat block] Chaotic Neutral Wild Elf Female Sorcerer 2 XPs: 1000 Stats Str 10 (+0) (2 points) Dex 14 (+2) (4 points, +2 racial) Con 13 (+2) (5 points) Int 10 (+0) (4 points, -2 racial) Wis 08 (-1) (0 points) Cha 17 (+3) (13 points) General HP: 13 Updated as per Fixed Hit Point variant, + free Toughness feat. AC: 12 (10 base + 2 dex) Initiative: +2 Move: 30’ Combat BAB: +1 Melee: +1 Ranged: +3 Longsword, melee +1 (1d8/19-20) Dagger, thrown +3 (1d4/19-20) Dagger, melee +3 (1d4/19-20) Longbow +4 (1d8+1/x3) Saves: Fort: +2 (0 base + 2 con) Ref: +2 (0 base + 2 dex) Wil: +2 (3 base - 1 wis) Immune to magic Sleep effects +2 racial save bonus against enchantment spells/effects Skills: Appraise +0 (0 ranks, +0 int) Balance +2 (0 ranks, +2 dex) Bluff +5 (2 ranks, +3 cha) Climb +2 (0 ranks, +2 dex) Concentration +5 (3 rank, +2 con) Escape Artist +2 (0 ranks, +2 dex) Knowledge (Arcana) +4 (2 ranks, +2 int) Hide +2 (0 ranks, +2 dex) Jump +0 (0 ranks) Listen +1 (0 ranks, -1 wis, +2 racial) Move Silently +2 (0 ranks, +2 dex) Search +3 ( 1 ranks, +0 int, +2 racial) Sense Motive -1 (0 ranks, -1 wis) Spot +1 (0 ranks, -1 wis, +2 racial) Tumble +3 (2 ranks, +2 dex) Languages: - Common - Elven Feats: - Point Blank Shot - Toughness (free) Class Features: Spells Per Day: 0th: 6 1st: 5 Spells Known: 0th: (5) Detect Magic, Dancing Lights, Mage Hand, Disrupt Undead, Light 1st: (2) Magic Missile, Mage Armor Racial Features: - Medium size - Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. - Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats. - +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. Arms, Armor and Equipment: Longbow (masterwork) 375gp 3lb Quiver w/80 arrows 4gp 12lb Longsword 15gp 4lb Dagger 2gp 1lb Traveler’s Clothing 1gp 5lb - 26pp - 0.26lb Backpack 2gp 2lb - Blanket, winter 5sp 3lb - Sacks, 2 2sp 1lb - Flint and Steel 1gp --- - Paper, 10 sheets 4gp --- - Ink 8gp --- - Inkpen 1sp --- Pouch, belt 1gp 0.5lb - 4 potions, cure light wounds 200gp --- - 3 Scrolls of True Strike 75gp --- - 2 Scrolls of Grease 50gp --- Encumberance: Light < 33lb [/sblock] [/QUOTE]
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[re-opened for recruiting] Generic low-level fun (3.5)
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