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General Tabletop Discussion
*Dungeons & Dragons
Re-opening discussion on multiple spell concentration.
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<blockquote data-quote="Voromir" data-source="post: 7290401" data-attributes="member: 6920996"><p>I like this idea except that it allows a Champion Fighter 19 to take Wizard 1 at 20th level and instantly concentrate on three spells at once.</p><p></p><p>At this point your level 20 and have only 2 spells per day so no concentrating on 3 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />, but I see your point. I was just trying to modify the previous posters idea. </p><p></p><p>As to only losing one spell at a time? I think it would bog down the game. It sucks but if you loose concentration you loose concentration. I think this could be a downside to concentrating on multiple spells at once.</p><p></p><p>I like your idea about total Caster Level instead of proficiency bonus.</p><p></p><p>I'd also like to throw in a caveat that you can't concentrate on the Same Name spell twice. For instance cast Fly on yourself and then use another 3rd level spell to cast Fly on someone else, while I don't really find that broken this is something you can do with a 4th level slot. This would prevent double stacking Haste or other silly combos.</p><p></p><p>Don't Rangers have 1/2 CL so they would gain dual concentration at 13th or 14th level? I haven't played Ranger/Paladin/Edritch Knight/Arcane Trickster to know if they'd really benefit from being able to concentrate on multiple spells, with the aforementioned caveat. So no 2x Hunters Marks going....</p><p></p><p>I don't have a problem with your animal companion helping out just like a familiar. I'd actually like to be able to cast a spell on your animal companion or familiar so it can function as both if you multi-class say Druid/Sorceror.</p><p></p><p>Also to keep game balance I think we need to find a way for non-spell casters to get an ability that would increase their abilities as well.</p></blockquote><p></p>
[QUOTE="Voromir, post: 7290401, member: 6920996"] I like this idea except that it allows a Champion Fighter 19 to take Wizard 1 at 20th level and instantly concentrate on three spells at once. At this point your level 20 and have only 2 spells per day so no concentrating on 3 :), but I see your point. I was just trying to modify the previous posters idea. As to only losing one spell at a time? I think it would bog down the game. It sucks but if you loose concentration you loose concentration. I think this could be a downside to concentrating on multiple spells at once. I like your idea about total Caster Level instead of proficiency bonus. I'd also like to throw in a caveat that you can't concentrate on the Same Name spell twice. For instance cast Fly on yourself and then use another 3rd level spell to cast Fly on someone else, while I don't really find that broken this is something you can do with a 4th level slot. This would prevent double stacking Haste or other silly combos. Don't Rangers have 1/2 CL so they would gain dual concentration at 13th or 14th level? I haven't played Ranger/Paladin/Edritch Knight/Arcane Trickster to know if they'd really benefit from being able to concentrate on multiple spells, with the aforementioned caveat. So no 2x Hunters Marks going.... I don't have a problem with your animal companion helping out just like a familiar. I'd actually like to be able to cast a spell on your animal companion or familiar so it can function as both if you multi-class say Druid/Sorceror. Also to keep game balance I think we need to find a way for non-spell casters to get an ability that would increase their abilities as well. [/QUOTE]
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Re-opening discussion on multiple spell concentration.
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