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Character Builds & Optimization
Re-Optimizing my Eldritch Knight
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<blockquote data-quote="Volund" data-source="post: 7515169" data-attributes="member: 6872597"><p>My EK took War Caster and raised Str to 20 with his first 3 ASI's and will take Resilient(wisdom) next. I wanted to have my Str maxed out by the time I get 3 attacks at level 11. After that I'm planning to go with Con increases to go from 16 to 20. Con affects so many things that matter - hp, hit dice after a rest, a proficient and common saving throw, and concentration. Alert and Sentinel are also good, but I would pass on Lucky. Indomitable provides some of the benefit of Lucky, and by that time you'll have 3 attacks so re-rolling any single attack is less important.</p><p></p><p>At 8th level I would suggest taking Blur instead of Mirror Image. I had a warlock with Mirror Image and I found that by Tier 2 a lot of monsters have multi-attack which tears through those images very quickly. A manticore once took down all 3 in one round. Blur requires concentration, but don't worry about maintaining it - you are built to make those saves. Disadvantage on attacks against you, a high AC, a Shield spell to back that up, and if you do get hit you have advantage on a proficient saving throw to keep concentration. You'll have a better chance of concentrating on Blur than keeping up those AC 9 mirror images. My EK routinely casts Prot from Evil/Good if he is fighting one of the types that spell works on, or Blur if it is one of the other types of monsters.</p><p></p><p>I know you want to play a protector, but since you asked about optimizing I think Defensive or Dueling are better fighting styles for an EK since they are always active and don't compete with other uses of your reaction. With War Caster and your spells you already have 3 good uses of your reaction - an opportunity attack spell, Shield, Absorb Elements. Assuming you have your reaction available, if you are engaged with the enemy there may not be anyone around you to protect, or if there is, in all likelihood it's another martial PC just like you and doesn't really need the protection.</p><p></p><p>Finally, since you are taking War Caster you might think about how to take advantage of the third feature of the feat and what cantrips you can cast instead of an opportunity attack. A Chill Touch attack would be at disadvantage because it's a ranged attack against a target within 5 feet, but Shocking Grasp is a melee attack. Shocking Grasp also works well with War Magic since you'll most likely want to make some sort of melee cantrip attack.</p></blockquote><p></p>
[QUOTE="Volund, post: 7515169, member: 6872597"] My EK took War Caster and raised Str to 20 with his first 3 ASI's and will take Resilient(wisdom) next. I wanted to have my Str maxed out by the time I get 3 attacks at level 11. After that I'm planning to go with Con increases to go from 16 to 20. Con affects so many things that matter - hp, hit dice after a rest, a proficient and common saving throw, and concentration. Alert and Sentinel are also good, but I would pass on Lucky. Indomitable provides some of the benefit of Lucky, and by that time you'll have 3 attacks so re-rolling any single attack is less important. At 8th level I would suggest taking Blur instead of Mirror Image. I had a warlock with Mirror Image and I found that by Tier 2 a lot of monsters have multi-attack which tears through those images very quickly. A manticore once took down all 3 in one round. Blur requires concentration, but don't worry about maintaining it - you are built to make those saves. Disadvantage on attacks against you, a high AC, a Shield spell to back that up, and if you do get hit you have advantage on a proficient saving throw to keep concentration. You'll have a better chance of concentrating on Blur than keeping up those AC 9 mirror images. My EK routinely casts Prot from Evil/Good if he is fighting one of the types that spell works on, or Blur if it is one of the other types of monsters. I know you want to play a protector, but since you asked about optimizing I think Defensive or Dueling are better fighting styles for an EK since they are always active and don't compete with other uses of your reaction. With War Caster and your spells you already have 3 good uses of your reaction - an opportunity attack spell, Shield, Absorb Elements. Assuming you have your reaction available, if you are engaged with the enemy there may not be anyone around you to protect, or if there is, in all likelihood it's another martial PC just like you and doesn't really need the protection. Finally, since you are taking War Caster you might think about how to take advantage of the third feature of the feat and what cantrips you can cast instead of an opportunity attack. A Chill Touch attack would be at disadvantage because it's a ranged attack against a target within 5 feet, but Shocking Grasp is a melee attack. Shocking Grasp also works well with War Magic since you'll most likely want to make some sort of melee cantrip attack. [/QUOTE]
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