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Re-return to the Temple. Again.
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<blockquote data-quote="s@squ@tch" data-source="post: 3890512" data-attributes="member: 42885"><p><a href="http://invisiblecastle.com/find.py?id=1306506" target="_blank">4d6.takeHighest(3)=13, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=16, 4d6.takeHighest(3)=12, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=13</a> </p><p></p><p>Took max hp at 1st level then average on each one after. (my hp roll on invisiblecastle was atrocious.)</p><p></p><p></p><p></p><p>[code][B]Delkat Kraylin[/B] </p><p>[B]Class:[/B] Cleric </p><p>[B]Race:[/B] Human </p><p>[B]Size:[/B] M</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] NG</p><p>[B]Deity:[/B] Pelor ([B]Domains:[/B] Good, Sun)</p><p></p><p></p><p>[B]Str:[/B] 13 +1 (--p.) [B]Level:[/B] 4 [B]XP[/B]: 6000</p><p>[B]Dex:[/B] 13 +1 (--p.) [B]BAB:[/B] +3 [B]HP:[/B] 24 (4d8+4)</p><p>[B]Con:[/B] 13 +1 (--p.) [B]Grapple:[/B] +4 [B]Craft Points:[/B] n/a</p><p>[B]Int:[/B] 15 +2 (--p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] +1 WIS </p><p>[B]Wis:[/B] 17 +3 (--p.) [B]Init:[/B] +1 [B]Spell Save:[/B] </p><p>[B]Cha:[/B] 15 +2 (--p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B] </p><p></p><p>[B] Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +8 +2 +1 +0 +0 +0 21</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 20</p><p></p><p>[B]Spell Res:[/B] None</p><p>[B]Dmg Red:[/B] None</p><p></p><p>[B] Total Base Mod Misc[/B]</p><p>[B]Fort:[/B] +5 +4 +1 +0</p><p>[B]Ref:[/B] +2 +1 +1 +0</p><p>[B]Will:[/B] +7 +4 +3 +0</p><p>[B]Notes:[/B] +1 bonus to all saves vs. Evil creatures from possessing 2 items from [I]Vestments of Divinity[/I] magic item set -- MIC pg 215</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Morningstar +4 1d8+1 20/x2 ------</p><p>Dagger +4/+4 1d4(+1) 19-20/x2 10 ft</p><p></p><p>[B]Notes:[/B]</p><p></p><p>[B]Languages:[/B] Common, Celestial, Draconic</p><p></p><p>[B]Abilities:[/B] Turn Undead as 5th level cleric (Ephod of Authority) (9x/day -- Turn Check: 1d20+2, Turn Damage: 1.5*(2d6+7)), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells, Detect Undead/Evil Outsiders w/ Lenses of Revelation</p><p></p><p>[B]Feats: [/B] </p><p>1st - [B]Extra Turning[/B]</p><p>1st - (bonus) [B]Empowered Turning [/B]</p><p>3rd - [B]Radiant Fire (Races of Destiny pg 155 - initiate of Pelor feat)[/B]</p><p></p><p>[B]Spells prepared[/B] (Save DC 13 + spell level): </p><p>[B]Domains:[/B] Good, Sun</p><p>[b]Domain Powers:[/b] Good: cast good spells at +1 caster level. Sun: Once per day,</p><p> you can perform a greater turning against undead</p><p> in place of a regular turning. The greater turning is like a normal turning </p><p>except that the undead creatures that would be turned are destroyed instead. </p><p></p><p>[B]Spells Prepared:[/B]</p><p> 0th - (5) Light, Detect Magic, Resistance, Read Magic, Guidance</p><p> 1st - (4+1) Divine Favor, Bless, Shield of Faith, Nimbus of Light, Protection from Evil(D)</p><p> 2nd - (3+1) Scorching Ray, Consecrate, Elation, Aid (D) </p><p></p><p></p><p>[B]Skill Points:[/B] 32 [B]Max Ranks:[/B] 7/3.5</p><p>[B]Skills Total Ranks Mod Misc[/B]</p><p>Concentration 8 7 +1 --</p><p>Know (Religion) 9 7 +2 --</p><p>Know (Arcana) 3 1 +2 --</p><p>Know (History) 7 5 +2 --</p><p>Know (Planes) 7 5 +2 --</p><p>Heal 12 7 +3 +2</p><p></p><p></p><p></p><p>[B]Notes:[/B] </p><p>[B]Ephod of Authority[/B] grants ability to turn undead as 1 level higher. </p><p>[b]Lenses of Revelation [/B] allows wearer to perceive the true nature of any creature within sight. Activating the lenses creates a faint aura for 1 round around the target creature (visible only to wearer) of a particular color based on its nature:</p><p></p><p>[B]Evil Outsider: [/B] [COLOR=Red]Red[/COLOR]</p><p>[B]Undead:[/B] [COLOR=White]Bone White[/COLOR]</p><p>[B]Any other: [/B] [COLOR=Green]Green[/COLOR]</p><p></p><p>Any effect that would defeat a [I]detect evil[/I] spell or effect also masks a creature from the lenses.</p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Morningstar 8gp 6lb</p><p>MW Full Plate 1650gp 50lb</p><p>MW Heavy Steel Shield 170gp 15lb</p><p>Ephod of Authority 800gp 2lb Item from Vestments of Divinity Set (MIC pg 215)</p><p>Healing Belt 750gp 2lb</p><p>Lenses of Revelation 1400gp --lb Item from Vestments of Divinity Set (MIC pg 215)</p><p>Dagger 2gp 1lb</p><p>Backpack 2gp 2lb</p><p>Explorer's Outfit 10gp 8lb</p><p>Belt Pouch 2gp 2lb</p><p>Silver Holy Symbol 1gp --lb</p><p>Bedroll 5sp 5lb</p><p>Winter Blanket 5sp 3lb</p><p></p><p>[U]Potions:[/U]</p><p>Resist Energy (10) 300gp --lb</p><p>Remove Paralysis 300gp --lb</p><p></p><p>[B]Total Weight:[/B]94 lb [B]Money:[/B] 4gp </p><p></p><p>[B] Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 50 100 150 300 750</p><p></p><p>[B]Age:[/B] 20</p><p>[B]Height:[/B] 5'11"</p><p>[b]Weight:[/b] 175 lbs</p><p>[B]Eyes:[/B] Violet</p><p>[B]Hair:[/B] Sandy Blond</p><p>[B]Skin:[/B] Tan</p><p>[/CODE]</p><p></p><p><strong>Appearance:</strong> Studious looking. Close cropped hair. Delkat's eyes flicker with insight and knowledge. Normally choosing to dress in something sensible and appropriate to the situation -- never flashy. He has a birthmark in the shape of the sun on his chest. His lineage denotes some Suel parentage, which can be traced back several generations to his great grandfather, who migrated to the Urnst Prinicipality ages ago.</p><p></p><p><strong>Personality:</strong> Dry, direct, logical -- always looking for the reason behind things, the cause and/or effect. Humor has been determined to be superfluous.</p><p></p><p><strong>Background:</strong> Delkat was raised in a strict religious household on the outskirts of Seltaran, in a village named Dalven. He grew up in the home of poor farmers, who had been working the same plot of land since their Suel ancestors migrated from over the seas. Rarely did they have more than a few shields or commons to rub together. </p><p></p><p>His religious beliefs were shaped by his father -- who was a devout worshipper of Pelor, for obvious reasons, as farming was their lifeblood. </p><p></p><p>His youth was strenuous, several times, the family was at its ends, trying to feed all of the children, but the land (and their Sun God) was forgiving. All members of the large family pitched in on the farm -- '<em>idle hands were the work of Iuz</em>', his father had always said. </p><p></p><p>His father was not a learned man, but he did teach Delkat the value of a hard days work and to always help those in need.</p><p></p><p>He was destined to serve the Sun God from birth. The birthmark on his chest was cause for some excitement and buzz around their small village -- the local priest ordained that it was a sign from their god. Each day, when his chores were done, he was to be found in the small village temple to Pelor, deep within an ancient text or tome. The town priest did his best to guide the boy in his thirst for knowledge on all topics -- even writing to his friend at the larger temple of Pelor in Nellix for additional books and scrolls. By the time the boy was 14, he had outgrown the humble temples resources. Word had reached the temple in Leukish about the boy's drive and capacity for learning, and he was welcomed to come learn at their temple. His father had given his consent, for although it was a great loss to their family on the farm, he knew that Delkat was destined for greater things and to help more people.</p><p></p><p>Delkat studied in the temple for several years, before he was dispatched to help root out a cult dedicated to Nerull in Dyvers with a few other members of church of Pelor. He found that he held great power over undeath, and was a valuable tool in the destruction of the foul cult.</p><p></p><p>In the nest of the cult, he found the Ephod of Authority, which increased his power over undeath even more. After consulting with sages, he was able to find out that the Ephod was just one piece of a greater set of items called the Vestments of Divinity.</p><p></p><p>The vestments were created by a man called Reesh N'Faeren, who had battled a group called the Heralds of Hell. These Heralds had cells in several of the larger cities across the Flanaess, and they utilized both devils and undead in their destructive rites. So far, Delkat has been able to locate two of the five pieces, the next piece he is seeking is called the "Badge of Glory", and he received information from a sage that it may be located around a town called Hommlet. </p><p></p><p>[sblock=Advancement]</p><p><strong>L1 -> Cleric 1</strong> HP: +9 P: +20 </p><p>Concentration +4, Know (Religion) +4, Know (History) +4, Know (Planes) +3, Heal +4, Know (Arcana) +1</p><p>Feat: Extra Turning, Empowered Turning</p><p>Other: </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 3890512, member: 42885"] [url=http://invisiblecastle.com/find.py?id=1306506]4d6.takeHighest(3)=13, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=16, 4d6.takeHighest(3)=12, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=13[/url] Took max hp at 1st level then average on each one after. (my hp roll on invisiblecastle was atrocious.) [code][B]Delkat Kraylin[/B] [B]Class:[/B] Cleric [B]Race:[/B] Human [B]Size:[/B] M [B]Gender:[/B] Male [B]Alignment:[/B] NG [B]Deity:[/B] Pelor ([B]Domains:[/B] Good, Sun) [B]Str:[/B] 13 +1 (--p.) [B]Level:[/B] 4 [B]XP[/B]: 6000 [B]Dex:[/B] 13 +1 (--p.) [B]BAB:[/B] +3 [B]HP:[/B] 24 (4d8+4) [B]Con:[/B] 13 +1 (--p.) [B]Grapple:[/B] +4 [B]Craft Points:[/B] n/a [B]Int:[/B] 15 +2 (--p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] +1 WIS [B]Wis:[/B] 17 +3 (--p.) [B]Init:[/B] +1 [B]Spell Save:[/B] [B]Cha:[/B] 15 +2 (--p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B] [B] Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +8 +2 +1 +0 +0 +0 21 [B]Touch:[/B] 11 [B]Flatfooted:[/B] 20 [B]Spell Res:[/B] None [B]Dmg Red:[/B] None [B] Total Base Mod Misc[/B] [B]Fort:[/B] +5 +4 +1 +0 [B]Ref:[/B] +2 +1 +1 +0 [B]Will:[/B] +7 +4 +3 +0 [B]Notes:[/B] +1 bonus to all saves vs. Evil creatures from possessing 2 items from [I]Vestments of Divinity[/I] magic item set -- MIC pg 215 [B]Weapon Attack Damage Critical Range[/B] Morningstar +4 1d8+1 20/x2 ------ Dagger +4/+4 1d4(+1) 19-20/x2 10 ft [B]Notes:[/B] [B]Languages:[/B] Common, Celestial, Draconic [B]Abilities:[/B] Turn Undead as 5th level cleric (Ephod of Authority) (9x/day -- Turn Check: 1d20+2, Turn Damage: 1.5*(2d6+7)), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells, Detect Undead/Evil Outsiders w/ Lenses of Revelation [B]Feats: [/B] 1st - [B]Extra Turning[/B] 1st - (bonus) [B]Empowered Turning [/B] 3rd - [B]Radiant Fire (Races of Destiny pg 155 - initiate of Pelor feat)[/B] [B]Spells prepared[/B] (Save DC 13 + spell level): [B]Domains:[/B] Good, Sun [b]Domain Powers:[/b] Good: cast good spells at +1 caster level. Sun: Once per day, you can perform a greater turning against undead in place of a regular turning. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead. [B]Spells Prepared:[/B] 0th - (5) Light, Detect Magic, Resistance, Read Magic, Guidance 1st - (4+1) Divine Favor, Bless, Shield of Faith, Nimbus of Light, Protection from Evil(D) 2nd - (3+1) Scorching Ray, Consecrate, Elation, Aid (D) [B]Skill Points:[/B] 32 [B]Max Ranks:[/B] 7/3.5 [B]Skills Total Ranks Mod Misc[/B] Concentration 8 7 +1 -- Know (Religion) 9 7 +2 -- Know (Arcana) 3 1 +2 -- Know (History) 7 5 +2 -- Know (Planes) 7 5 +2 -- Heal 12 7 +3 +2 [B]Notes:[/B] [B]Ephod of Authority[/B] grants ability to turn undead as 1 level higher. [b]Lenses of Revelation [/B] allows wearer to perceive the true nature of any creature within sight. Activating the lenses creates a faint aura for 1 round around the target creature (visible only to wearer) of a particular color based on its nature: [B]Evil Outsider: [/B] [COLOR=Red]Red[/COLOR] [B]Undead:[/B] [COLOR=White]Bone White[/COLOR] [B]Any other: [/B] [COLOR=Green]Green[/COLOR] Any effect that would defeat a [I]detect evil[/I] spell or effect also masks a creature from the lenses. [B]Equipment: Cost Weight[/B] Morningstar 8gp 6lb MW Full Plate 1650gp 50lb MW Heavy Steel Shield 170gp 15lb Ephod of Authority 800gp 2lb Item from Vestments of Divinity Set (MIC pg 215) Healing Belt 750gp 2lb Lenses of Revelation 1400gp --lb Item from Vestments of Divinity Set (MIC pg 215) Dagger 2gp 1lb Backpack 2gp 2lb Explorer's Outfit 10gp 8lb Belt Pouch 2gp 2lb Silver Holy Symbol 1gp --lb Bedroll 5sp 5lb Winter Blanket 5sp 3lb [U]Potions:[/U] Resist Energy (10) 300gp --lb Remove Paralysis 300gp --lb [B]Total Weight:[/B]94 lb [B]Money:[/B] 4gp [B] Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 50 100 150 300 750 [B]Age:[/B] 20 [B]Height:[/B] 5'11" [b]Weight:[/b] 175 lbs [B]Eyes:[/B] Violet [B]Hair:[/B] Sandy Blond [B]Skin:[/B] Tan [/CODE] [B]Appearance:[/B] Studious looking. Close cropped hair. Delkat's eyes flicker with insight and knowledge. Normally choosing to dress in something sensible and appropriate to the situation -- never flashy. He has a birthmark in the shape of the sun on his chest. His lineage denotes some Suel parentage, which can be traced back several generations to his great grandfather, who migrated to the Urnst Prinicipality ages ago. [B]Personality:[/B] Dry, direct, logical -- always looking for the reason behind things, the cause and/or effect. Humor has been determined to be superfluous. [B]Background:[/B] Delkat was raised in a strict religious household on the outskirts of Seltaran, in a village named Dalven. He grew up in the home of poor farmers, who had been working the same plot of land since their Suel ancestors migrated from over the seas. Rarely did they have more than a few shields or commons to rub together. His religious beliefs were shaped by his father -- who was a devout worshipper of Pelor, for obvious reasons, as farming was their lifeblood. His youth was strenuous, several times, the family was at its ends, trying to feed all of the children, but the land (and their Sun God) was forgiving. All members of the large family pitched in on the farm -- '[I]idle hands were the work of Iuz[/I]', his father had always said. His father was not a learned man, but he did teach Delkat the value of a hard days work and to always help those in need. He was destined to serve the Sun God from birth. The birthmark on his chest was cause for some excitement and buzz around their small village -- the local priest ordained that it was a sign from their god. Each day, when his chores were done, he was to be found in the small village temple to Pelor, deep within an ancient text or tome. The town priest did his best to guide the boy in his thirst for knowledge on all topics -- even writing to his friend at the larger temple of Pelor in Nellix for additional books and scrolls. By the time the boy was 14, he had outgrown the humble temples resources. Word had reached the temple in Leukish about the boy's drive and capacity for learning, and he was welcomed to come learn at their temple. His father had given his consent, for although it was a great loss to their family on the farm, he knew that Delkat was destined for greater things and to help more people. Delkat studied in the temple for several years, before he was dispatched to help root out a cult dedicated to Nerull in Dyvers with a few other members of church of Pelor. He found that he held great power over undeath, and was a valuable tool in the destruction of the foul cult. In the nest of the cult, he found the Ephod of Authority, which increased his power over undeath even more. After consulting with sages, he was able to find out that the Ephod was just one piece of a greater set of items called the Vestments of Divinity. The vestments were created by a man called Reesh N'Faeren, who had battled a group called the Heralds of Hell. These Heralds had cells in several of the larger cities across the Flanaess, and they utilized both devils and undead in their destructive rites. So far, Delkat has been able to locate two of the five pieces, the next piece he is seeking is called the "Badge of Glory", and he received information from a sage that it may be located around a town called Hommlet. [sblock=Advancement] [B]L1 -> Cleric 1[/B] HP: +9 P: +20 Concentration +4, Know (Religion) +4, Know (History) +4, Know (Planes) +3, Heal +4, Know (Arcana) +1 Feat: Extra Turning, Empowered Turning Other: [/sblock] [/QUOTE]
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