Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
re-revised Sorcerer
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thanee" data-source="post: 1510771" data-attributes="member: 478"><p>@Hardhead: My impression as well (not saying that they are equal to clerics or anything, tho, that's too hard to judge without extensive playtesting). But arcane magic and divine magic are also much more different than arcane magic and psioncs (even though the way they use powers is very different to spellcasting, the endresults are not).</p><p></p><p></p><p></p><p>Hard to say... let's assume the Spell Merging is metamagic and thus available to the wizard as well. He has all the important advantages as before, just that the sorcerer is on par with spell levels all the time, not just half and has quicker access to his flexibility, altho no higher flexibility in the end.</p><p></p><p>Currently I prefer the sorcerer over the wizard in general, only because of the spontaneous casting. I don't think this version (under above assumption) would prevent me from playing wizards. They are still very different.</p><p></p><p></p><p></p><p>The above sorcerer is not that much better than a wizard. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Better, yes. I'm quite sure he is (much like the psion).</p><p></p><p></p><p></p><p>Correct. This is exactly, what I am saying.</p><p>This class here is partially a statement about the whole issue.</p><p></p><p></p><p></p><p>Look up my thread in the rules forum and use the link to the summary in the initial post. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>That's good or not? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That reasoning assumes an equal starting point, tho.</p><p></p><p>The main question (between wizard and sorcerer / wizard and psion) is, "how much is spontaneous casting worth compared to preparation and 'unlimited' spell knowledge." That's very campaign-dependant, also.</p><p></p><p>Anyways, try comparing without that pretty broken spell merging ability (that's more meant as a point of criticism with the psion to show how powerful the psions PP system is, really), not even as metamagic it would still by far favor the sorcerer. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I don't think the difference is so bad then, as this doesn't take away anything from the wizard's main ability. I think the sorcerer is more powerful than, but that advantage is mostly apparant at the low-mid levels (where the sorcerer is really tough to play and also boring), at higher levels the above is almost no difference.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1510771, member: 478"] @Hardhead: My impression as well (not saying that they are equal to clerics or anything, tho, that's too hard to judge without extensive playtesting). But arcane magic and divine magic are also much more different than arcane magic and psioncs (even though the way they use powers is very different to spellcasting, the endresults are not). Hard to say... let's assume the Spell Merging is metamagic and thus available to the wizard as well. He has all the important advantages as before, just that the sorcerer is on par with spell levels all the time, not just half and has quicker access to his flexibility, altho no higher flexibility in the end. Currently I prefer the sorcerer over the wizard in general, only because of the spontaneous casting. I don't think this version (under above assumption) would prevent me from playing wizards. They are still very different. The above sorcerer is not that much better than a wizard. ;) Better, yes. I'm quite sure he is (much like the psion). Correct. This is exactly, what I am saying. This class here is partially a statement about the whole issue. Look up my thread in the rules forum and use the link to the summary in the initial post. ;) That's good or not? :) That reasoning assumes an equal starting point, tho. The main question (between wizard and sorcerer / wizard and psion) is, "how much is spontaneous casting worth compared to preparation and 'unlimited' spell knowledge." That's very campaign-dependant, also. Anyways, try comparing without that pretty broken spell merging ability (that's more meant as a point of criticism with the psion to show how powerful the psions PP system is, really), not even as metamagic it would still by far favor the sorcerer. ;) I don't think the difference is so bad then, as this doesn't take away anything from the wizard's main ability. I think the sorcerer is more powerful than, but that advantage is mostly apparant at the low-mid levels (where the sorcerer is really tough to play and also boring), at higher levels the above is almost no difference. Bye Thanee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
re-revised Sorcerer
Top