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re-rolling 1's
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<blockquote data-quote="StreamOfTheSky" data-source="post: 3337358" data-attributes="member: 35909"><p>I use the same system for hit points. I think it's patently unfair for a Barbarian and a Wizard to both operate under a "reroll 1's" system, or even worse, no rerolls.</p><p></p><p>For stat gen, I like to give a flat 80-90 points and divide as you like, with lower and upper limits of 5 and 18, before racial mods. If rolling, I like high-powered PCs and villains, so I find roll 5d6, drop the 2 lowest, 7 times, drop the worst score effective.</p><p></p><p>Some ideas other DMs have used that I found interesting: 1) Keep a running average of the total point value of each current player's starting stats, giving free points to the lower end to make up the difference. Complicated, but about as "fair" as rolling can get. 2) Bonus points for single-classed characters in a class that suffers from MAD (paladin, monk, etc...). Best for one-shots.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 3337358, member: 35909"] I use the same system for hit points. I think it's patently unfair for a Barbarian and a Wizard to both operate under a "reroll 1's" system, or even worse, no rerolls. For stat gen, I like to give a flat 80-90 points and divide as you like, with lower and upper limits of 5 and 18, before racial mods. If rolling, I like high-powered PCs and villains, so I find roll 5d6, drop the 2 lowest, 7 times, drop the worst score effective. Some ideas other DMs have used that I found interesting: 1) Keep a running average of the total point value of each current player's starting stats, giving free points to the lower end to make up the difference. Complicated, but about as "fair" as rolling can get. 2) Bonus points for single-classed characters in a class that suffers from MAD (paladin, monk, etc...). Best for one-shots. [/QUOTE]
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