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RE: Tarasque vs. 5th lv. Wizard scenario - how does Wizard know to use Acid Splash?!?
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<blockquote data-quote="Anthony Terry" data-source="post: 6504811" data-attributes="member: 6776492"><p>Because why would every monster in the world have a way to deal with fly? How is the game designer meant to write 30 pages for each monster describing how it could use every possible piece of environment and intelligence? If your suggesting the writer of the module should of put this effort in, then perhaps maybe your right but i still disagree as would just about every significant writer in the rpg industry for about the last 30 years otherwise theyd be doing it. The inventor of the genre in his own writings, and probably you can find him suggesting such countless times on this very forum, suggests things like this are always best left to the imagination of the dungeon master because who better to know what his players expect and what best suits the situation hes designed?</p><p></p><p>What your asking for is a computer game sir, where the imagination is limited by the bounds of a stat block and what it is realistically capable of simulating and the fact you can try and preach to me about the word game as justification and be supported in this thread by others leaves me rather surprised to be frank. I dont mean to be rude, clearly others have this issue and i dont mean to single you out or make a personal attack, its just a personal issue to me clearly. But i honestly can not see what your asking for as needed, untill reading this thread the idea of it wouldnt of even occured to me as an issue.</p></blockquote><p></p>
[QUOTE="Anthony Terry, post: 6504811, member: 6776492"] Because why would every monster in the world have a way to deal with fly? How is the game designer meant to write 30 pages for each monster describing how it could use every possible piece of environment and intelligence? If your suggesting the writer of the module should of put this effort in, then perhaps maybe your right but i still disagree as would just about every significant writer in the rpg industry for about the last 30 years otherwise theyd be doing it. The inventor of the genre in his own writings, and probably you can find him suggesting such countless times on this very forum, suggests things like this are always best left to the imagination of the dungeon master because who better to know what his players expect and what best suits the situation hes designed? What your asking for is a computer game sir, where the imagination is limited by the bounds of a stat block and what it is realistically capable of simulating and the fact you can try and preach to me about the word game as justification and be supported in this thread by others leaves me rather surprised to be frank. I dont mean to be rude, clearly others have this issue and i dont mean to single you out or make a personal attack, its just a personal issue to me clearly. But i honestly can not see what your asking for as needed, untill reading this thread the idea of it wouldnt of even occured to me as an issue. [/QUOTE]
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RE: Tarasque vs. 5th lv. Wizard scenario - how does Wizard know to use Acid Splash?!?
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