Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reach fighter tactics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="javcs" data-source="post: 3028091" data-attributes="member: 43677"><p>Combat Reflexes and Hold the Line are an absolute must, get them, and possibly Improved Trip, as soon as possible. Then to get Spring Attack you'll also need to get Dodge and Mobility.</p><p></p><p>Power Attack isn't that much use at very low levels, because you're only adding a few points of damage at most.</p><p></p><p>Whirlwind, as pawsplay noted, isn't going to be that useful. Great Cleave isn't going to be that useful either unless your DM is fond of throwing hordes of weak fodder at you, or you're spreading your attacks out on multiple foes as opposed to concentrating on dropping one at a time.</p><p></p><p>Stand Still, though situationally useful, can be handy when somebody's trying to charge past you to hit your party casters.</p><p></p><p>Myself, I'd use Human as my race for a build like this (for the extra feat).</p><p>1 - Exotic Weapon Proficiency (Spiked Chain) (Human Bonus), Combat Expertise (Fighter Bonus), Combat Reflexes (Starting)</p><p>2 - Hold the Line (Fighter Bonus)</p><p>3 - Improved Trip/Dodge</p><p>4 - Dodge/Improved Trip (Fighter Bonus)</p><p>5 - </p><p>6 - Mobility, Spring Attack/Stand Still (Fighter Bonus)</p><p>7 - </p><p>8 - Stand Still/Spring Attack (Fighter Bonus)</p><p>9 - Power Attack</p><p></p><p>Alternatively, if your DM disapproves of the Spiked Chain, go with Quick Draw instead of EWP(Spiked Chain) to get your secondary weapon in use faster - or get Dodge at 1 and Mobility at 3 or 4 then Spring Attack and Stand Still at 6, then Power Attack at 8.</p><p>Alternatively, pick up a level or two of monk - lose one or two fighter bonus feats, but you'd pick up two of the Monk bonus feats, plus you wouldn't need to burn a feat to hit people inside of your reach.</p></blockquote><p></p>
[QUOTE="javcs, post: 3028091, member: 43677"] Combat Reflexes and Hold the Line are an absolute must, get them, and possibly Improved Trip, as soon as possible. Then to get Spring Attack you'll also need to get Dodge and Mobility. Power Attack isn't that much use at very low levels, because you're only adding a few points of damage at most. Whirlwind, as pawsplay noted, isn't going to be that useful. Great Cleave isn't going to be that useful either unless your DM is fond of throwing hordes of weak fodder at you, or you're spreading your attacks out on multiple foes as opposed to concentrating on dropping one at a time. Stand Still, though situationally useful, can be handy when somebody's trying to charge past you to hit your party casters. Myself, I'd use Human as my race for a build like this (for the extra feat). 1 - Exotic Weapon Proficiency (Spiked Chain) (Human Bonus), Combat Expertise (Fighter Bonus), Combat Reflexes (Starting) 2 - Hold the Line (Fighter Bonus) 3 - Improved Trip/Dodge 4 - Dodge/Improved Trip (Fighter Bonus) 5 - 6 - Mobility, Spring Attack/Stand Still (Fighter Bonus) 7 - 8 - Stand Still/Spring Attack (Fighter Bonus) 9 - Power Attack Alternatively, if your DM disapproves of the Spiked Chain, go with Quick Draw instead of EWP(Spiked Chain) to get your secondary weapon in use faster - or get Dodge at 1 and Mobility at 3 or 4 then Spring Attack and Stand Still at 6, then Power Attack at 8. Alternatively, pick up a level or two of monk - lose one or two fighter bonus feats, but you'd pick up two of the Monk bonus feats, plus you wouldn't need to burn a feat to hit people inside of your reach. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reach fighter tactics
Top