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General Tabletop Discussion
*Pathfinder & Starfinder
Reach, Large Characters, and AoO
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<blockquote data-quote="Persiflage" data-source="post: 5308004" data-attributes="member: 73597"><p>OK, don't worry: it's not hard.</p><p></p><p>Firstly, it's not moving *into* someone's threat squares that causes the AoO, it's *leaving* a square that someone threatens.</p><p></p><p>So if Player 1 threatens the square that the enemy starts out in, the enemy provokes an attack of opportunity for leaving it unless he leaves it in a special way: taking a five-foot step, or "withdrawing". The "withdraw" full-round action means you get to treat the square you start out it as not threatened by anyone.</p><p></p><p>In the example you gave, assuming neither the enemy nor Player 2 have reach, the enemy wouldn't provoke an attack of opportunity from Player 2 because he isn't *leaving* any squares threatened by Player 2. However, he <em>is</em> leaving a square threatened by Player 1.</p><p></p><p>Secondly, actions that provoke AoO's are not "conditions" so they don't apply universally; it's not only possible but very likely that an action can provoke an AoO will do so from one player but not another. An attack of opportunity can only be taken if you threaten the character at the point at which they take the action: whether that be "leaving a square you threaten" or "casting a spell".</p><p></p><p>Look at it this way. If the enemy threatened by Player 1 but not by Player 2 cast a spell, you wouldn't expect Player 2 to get an attack of opportunity against him, would you? No, because Player 2 doesn't threaten him when the action is taken. Player 2 doesn't get to run up and have a free hit on his turn because he wasn't close enough to take the opportunity. "Attacks of opportunity" are just that: they're attacks you get for free because someone has done something that means they can't defend themselves properly for an instant, granting you an "opportunity" to hit them.</p><p></p><p>The most important thing to remember about your example though is what I said to start with: it's <em>leaving</em> a threatened square that provokes the AoO, not entering it. Otherwise, nobody could ever close to melee range with an opponent with similar reach without provoking a free attack!</p><p></p><p>Hope that helps <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Persiflage, post: 5308004, member: 73597"] OK, don't worry: it's not hard. Firstly, it's not moving *into* someone's threat squares that causes the AoO, it's *leaving* a square that someone threatens. So if Player 1 threatens the square that the enemy starts out in, the enemy provokes an attack of opportunity for leaving it unless he leaves it in a special way: taking a five-foot step, or "withdrawing". The "withdraw" full-round action means you get to treat the square you start out it as not threatened by anyone. In the example you gave, assuming neither the enemy nor Player 2 have reach, the enemy wouldn't provoke an attack of opportunity from Player 2 because he isn't *leaving* any squares threatened by Player 2. However, he [I]is[/I] leaving a square threatened by Player 1. Secondly, actions that provoke AoO's are not "conditions" so they don't apply universally; it's not only possible but very likely that an action can provoke an AoO will do so from one player but not another. An attack of opportunity can only be taken if you threaten the character at the point at which they take the action: whether that be "leaving a square you threaten" or "casting a spell". Look at it this way. If the enemy threatened by Player 1 but not by Player 2 cast a spell, you wouldn't expect Player 2 to get an attack of opportunity against him, would you? No, because Player 2 doesn't threaten him when the action is taken. Player 2 doesn't get to run up and have a free hit on his turn because he wasn't close enough to take the opportunity. "Attacks of opportunity" are just that: they're attacks you get for free because someone has done something that means they can't defend themselves properly for an instant, granting you an "opportunity" to hit them. The most important thing to remember about your example though is what I said to start with: it's [I]leaving[/I] a threatened square that provokes the AoO, not entering it. Otherwise, nobody could ever close to melee range with an opponent with similar reach without provoking a free attack! Hope that helps :D [/QUOTE]
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