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General Tabletop Discussion
*Pathfinder & Starfinder
Reach weapons and big creatures.
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<blockquote data-quote="Kaleon Moonshae" data-source="post: 1666690" data-attributes="member: 12147"><p>I don't own the dmg (and our DM is runing a highly tweaked setting), so the page numbers aren't a help;P I use the SRD cause frankly I kinda have better things to spend my money on (like the IKCG and the new Dragonmech) but I do thank you for telling me where it is, will tell my dm and see if he wants to use that 3.5 varient. I don't know though, it sounds based on the whole relative weapon size thing which I still think is the worst rule I have ever seen. Let's make it even harder on the halflings and gnomes where treasure is concerned, not to mention harder on the dm now that he has to roll the size of every single piece of weaponry we find and make sure that we fight at least one halfling or gnome npc of equal level so we can be sure that our halfling gets a fair share of the loot and doesn't get jipped. We still use a lot of 3.0 and are still finding all these little differences that seperate aren't very changing but taken together means we have to completely learn the system anew.</p><p></p><p>end rant: Now, I like a lot of the stuff in 3.5, don't get me wrong. I just feel that it is a pain to have relearn the entire system. People say you don't have to, just learnt he new rules... well since the new rules are so small and spread out throughout the entire thing the only real way to handle that is to relearn it all over. I think 3.5 is a great game and is great for people who haven't played 3.0, but for some of us who played 3.0 since the beginning and have huge swathes of areas memorized we now have to second guess everything we think we know, lol. It kinda makes you feel like an idiot.</p><p></p><p>Thanks for the info, starting to feel like I don't know any of the 3.5 rules anymore<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>one other question then: Do larger weapons with reach effect that? Or is it always just double?</p></blockquote><p></p>
[QUOTE="Kaleon Moonshae, post: 1666690, member: 12147"] I don't own the dmg (and our DM is runing a highly tweaked setting), so the page numbers aren't a help;P I use the SRD cause frankly I kinda have better things to spend my money on (like the IKCG and the new Dragonmech) but I do thank you for telling me where it is, will tell my dm and see if he wants to use that 3.5 varient. I don't know though, it sounds based on the whole relative weapon size thing which I still think is the worst rule I have ever seen. Let's make it even harder on the halflings and gnomes where treasure is concerned, not to mention harder on the dm now that he has to roll the size of every single piece of weaponry we find and make sure that we fight at least one halfling or gnome npc of equal level so we can be sure that our halfling gets a fair share of the loot and doesn't get jipped. We still use a lot of 3.0 and are still finding all these little differences that seperate aren't very changing but taken together means we have to completely learn the system anew. end rant: Now, I like a lot of the stuff in 3.5, don't get me wrong. I just feel that it is a pain to have relearn the entire system. People say you don't have to, just learnt he new rules... well since the new rules are so small and spread out throughout the entire thing the only real way to handle that is to relearn it all over. I think 3.5 is a great game and is great for people who haven't played 3.0, but for some of us who played 3.0 since the beginning and have huge swathes of areas memorized we now have to second guess everything we think we know, lol. It kinda makes you feel like an idiot. Thanks for the info, starting to feel like I don't know any of the 3.5 rules anymore:( one other question then: Do larger weapons with reach effect that? Or is it always just double? [/QUOTE]
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