Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reach weapons and big creatures.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kaleon Moonshae" data-source="post: 1666947" data-attributes="member: 12147"><p>I'll take these one at a time:</p><p></p><p>1) yeah, i know it's the standard rule now, I thought I put quotes around it, was trying to be sarcastic.</p><p></p><p>2) It is true that in some ways it is easier, but now I have to add what size my weapon is to *every* weapon that isn't "standard" whereas before I knew, and it was *very* intuitive to me, that you just stepped down one step so shortsword was a longsword for a halfling. If I wanted a specific small weapon for a halfling (such as a rapier) then, and only then, did I worry about size and I would usually make a specific weapon for him and say that *that* unique weapon was sized differently. In effect, however, it just did one die smaller than a regular rapier and had the same crit range. It came natural to me.</p><p></p><p>3) I say the rules because for beginning gms, and I have seen this, this is just another step for them to remember. You and I are old hands, I am sure, but not eveyrone is. I hate to blame stuff on the gm when it is just inexperience, and even inexperiece that didn't even have to be a problem if not for some clunky rule set.</p><p></p><p>4) No, you are right here, there are no tables for differing siezed weapons. However, a lot of gms I know roll random treasure for piles you find in dungeons and to make that fair, they need to at least come up with a random way of determining what size weapons are. A gd can, you are right, just arbitrarily decide weapon size, but then he can also arbitrairily decide treasure (and yet there are random tables).</p><p></p><p>5) Yes, but let's be honest here, the differences in prior versions of dnd were often pretty obvious, at least to hear my friends speak (i started in ad&d 2nd ed so I don't know, I played other games before that) and the differences between 3.0 and 3.5 are sometimes *deceptively* sublte. We are always finding new rules that we didn't catch before (such as the darkness spell brought up a while back, the swim check that Hyp helped me with, etc). I say those make learning 3.5 harder than before. Is it possible? Yes it is, I will admit I don't put enough effort into it because my DM likes 3.0 a lot and I like OGL a lot (for me the new 3.5 stuff is almost completely pointless for my uses).</p><p></p><p>6) Yeah, Hyp had it right. I understand that you double reach, the question I had is what if that ogre is wielding a "huge" (under the new rules) glaive? Does he gain something for this extra length? What is it? Is it the typical doubling the double so it is 30'? or is it just 5 ' more, ie 25'? Does it matter at all, since under the new rules it looks like a large creature weilding a medium glaive still has "double" his reach since reach always doubles.</p></blockquote><p></p>
[QUOTE="Kaleon Moonshae, post: 1666947, member: 12147"] I'll take these one at a time: 1) yeah, i know it's the standard rule now, I thought I put quotes around it, was trying to be sarcastic. 2) It is true that in some ways it is easier, but now I have to add what size my weapon is to *every* weapon that isn't "standard" whereas before I knew, and it was *very* intuitive to me, that you just stepped down one step so shortsword was a longsword for a halfling. If I wanted a specific small weapon for a halfling (such as a rapier) then, and only then, did I worry about size and I would usually make a specific weapon for him and say that *that* unique weapon was sized differently. In effect, however, it just did one die smaller than a regular rapier and had the same crit range. It came natural to me. 3) I say the rules because for beginning gms, and I have seen this, this is just another step for them to remember. You and I are old hands, I am sure, but not eveyrone is. I hate to blame stuff on the gm when it is just inexperience, and even inexperiece that didn't even have to be a problem if not for some clunky rule set. 4) No, you are right here, there are no tables for differing siezed weapons. However, a lot of gms I know roll random treasure for piles you find in dungeons and to make that fair, they need to at least come up with a random way of determining what size weapons are. A gd can, you are right, just arbitrarily decide weapon size, but then he can also arbitrairily decide treasure (and yet there are random tables). 5) Yes, but let's be honest here, the differences in prior versions of dnd were often pretty obvious, at least to hear my friends speak (i started in ad&d 2nd ed so I don't know, I played other games before that) and the differences between 3.0 and 3.5 are sometimes *deceptively* sublte. We are always finding new rules that we didn't catch before (such as the darkness spell brought up a while back, the swim check that Hyp helped me with, etc). I say those make learning 3.5 harder than before. Is it possible? Yes it is, I will admit I don't put enough effort into it because my DM likes 3.0 a lot and I like OGL a lot (for me the new 3.5 stuff is almost completely pointless for my uses). 6) Yeah, Hyp had it right. I understand that you double reach, the question I had is what if that ogre is wielding a "huge" (under the new rules) glaive? Does he gain something for this extra length? What is it? Is it the typical doubling the double so it is 30'? or is it just 5 ' more, ie 25'? Does it matter at all, since under the new rules it looks like a large creature weilding a medium glaive still has "double" his reach since reach always doubles. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reach weapons and big creatures.
Top