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*Pathfinder & Starfinder
Reach Weapons, Monks, Whirlwind Attack
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<blockquote data-quote="Altamont Ravenard" data-source="post: 1172792" data-attributes="member: 14700"><p>Some rapids thoughts:</p><p></p><p>1) I'm not sure which method of ability generation you're using, but you'll need godlike stats, IMO, for this to be a viable character. High Str for fighting / tripping. High Dex not to get killed. High Con to have a decent amount of hp. High int for spells. High Wis for it to have an effect on your AC. High Cha... well, no, not High Cha.</p><p></p><p>2) When you whirlwind, you do it with 1 weapon. You can either whirlwind on everyone at a 10' range (with the reach weapon) or at a 5' range (with your circle kick of doom).</p><p></p><p>Anyways, it still can be a fun character to play.</p><p></p><p>AR</p></blockquote><p></p>
[QUOTE="Altamont Ravenard, post: 1172792, member: 14700"] Some rapids thoughts: 1) I'm not sure which method of ability generation you're using, but you'll need godlike stats, IMO, for this to be a viable character. High Str for fighting / tripping. High Dex not to get killed. High Con to have a decent amount of hp. High int for spells. High Wis for it to have an effect on your AC. High Cha... well, no, not High Cha. 2) When you whirlwind, you do it with 1 weapon. You can either whirlwind on everyone at a 10' range (with the reach weapon) or at a 5' range (with your circle kick of doom). Anyways, it still can be a fun character to play. AR [/QUOTE]
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