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General Tabletop Discussion
*Pathfinder & Starfinder
Reach Weapons, Monks, Whirlwind Attack
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<blockquote data-quote="Spatzimaus" data-source="post: 1173771" data-attributes="member: 3051"><p>Eep. That's a lot of stats to worry about, and low HD. But, you get good saves, decent BAB, some bonus Feats, and good utility spellcasting... since I've never been much of a blastermage-player, I have no problem with sacrificing a few caster levels.</p><p></p><p>I've actually played a similar character, a Monk/Psychic Warrior/Diamond Warrior (Mind's Eye PrC). She used a Glaive, plus Combat Reflexes and Stand Still, and only switched to unarmed attacks when she had to (AoOs, for example). It was a really effective character; not a huge damage-dealer, but really tough to pin down and could scramble all over the place (Speed of Thought five times + Psionic Charge). Nice AC, too, since the Diamond Warrior gets a few Improved Inertial Armor feats and a lot of Psychic Warrior powers are defensive.</p><p></p><p>Anyway, Whirlwind Attack was never really something I wanted, since it requires a full attack action. Most of the time, I ended up doing more of the hit-and-run sort of thing. The fact that the 3.5E version doesn't mix with other Feats just makes it less desirable.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 1173771, member: 3051"] Eep. That's a lot of stats to worry about, and low HD. But, you get good saves, decent BAB, some bonus Feats, and good utility spellcasting... since I've never been much of a blastermage-player, I have no problem with sacrificing a few caster levels. I've actually played a similar character, a Monk/Psychic Warrior/Diamond Warrior (Mind's Eye PrC). She used a Glaive, plus Combat Reflexes and Stand Still, and only switched to unarmed attacks when she had to (AoOs, for example). It was a really effective character; not a huge damage-dealer, but really tough to pin down and could scramble all over the place (Speed of Thought five times + Psionic Charge). Nice AC, too, since the Diamond Warrior gets a few Improved Inertial Armor feats and a lot of Psychic Warrior powers are defensive. Anyway, Whirlwind Attack was never really something I wanted, since it requires a full attack action. Most of the time, I ended up doing more of the hit-and-run sort of thing. The fact that the 3.5E version doesn't mix with other Feats just makes it less desirable. [/QUOTE]
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Reach Weapons, Monks, Whirlwind Attack
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