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Reaching tier 4
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<blockquote data-quote="MNblockhead" data-source="post: 7565572" data-attributes="member: 6796661"><p>Yes. In one of my 5e campaigns I did milestone leveling. Eventually, I would like to do it again, but even moreso. </p><p></p><p>My idea is to play 20 8-hours sessions. Each session was one adventure with everyone at one level. </p><p></p><p>The conceit would be that this is a group of heroes that were off doing their own things but every few years would be called together to address some threat. </p><p></p><p>In the actual campaign that I ran, it was my first 5e campaign and home brew world and adventures. I started with XP and eventually went to milestone. By the fourth tier I was basically running it like I described above. </p><p></p><p>The advantage is that you get to play all levels (if your character dies you just role up a new character at the appropriate level). It is also go for groups like mine that can't meet often or who might have to miss a session now and then. Since each session stands alone, missing a session isn't an issue. </p><p></p><p>The only downsides are that you don't have that feeling of organically building up XP and the thrill of finally having enough to level up. Yet, at the same time, since we only meet once a month, it still takes almost two years to through all levels. </p><p></p><p>Another option I've thought about is a campaign made up of six 8-hour sessions, but I've not settled on which levels to include besides 1st, 5th, and 20th.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7565572, member: 6796661"] Yes. In one of my 5e campaigns I did milestone leveling. Eventually, I would like to do it again, but even moreso. My idea is to play 20 8-hours sessions. Each session was one adventure with everyone at one level. The conceit would be that this is a group of heroes that were off doing their own things but every few years would be called together to address some threat. In the actual campaign that I ran, it was my first 5e campaign and home brew world and adventures. I started with XP and eventually went to milestone. By the fourth tier I was basically running it like I described above. The advantage is that you get to play all levels (if your character dies you just role up a new character at the appropriate level). It is also go for groups like mine that can't meet often or who might have to miss a session now and then. Since each session stands alone, missing a session isn't an issue. The only downsides are that you don't have that feeling of organically building up XP and the thrill of finally having enough to level up. Yet, at the same time, since we only meet once a month, it still takes almost two years to through all levels. Another option I've thought about is a campaign made up of six 8-hour sessions, but I've not settled on which levels to include besides 1st, 5th, and 20th. [/QUOTE]
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