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<blockquote data-quote="redrick" data-source="post: 6721641" data-attributes="member: 6777696"><p>Yeah, I hear you. The fighter gets 1/2 to 1/3 of his action when readied (I guess 1/4 at super high levels), while the Wizard gets all his action when readied. On the other hand, if the Wizard readies a spell and it doesn't trigger, he loses that spell slot entirely. And if somebody attacks the wizard between when he readies the spell and when his action triggers, he has to make a concentration save or lose that spell. And since a readied spell requires concentration, whatever spell the Wizard might have been concentrating on before-hand is lost. It's a much more situational cost, because the Wizard runs a risk of losing the action and a spell slot altogether in the case of a failed concentration save, but will have other times where he's not concentrating on anything else and doesn't run a risk at getting an arrow in the face before his trigger goes off.</p><p></p><p>And, finally, my experience with spells and delayed actions is that people usually want the spell to go off <em>first</em>, because area of effect spells can go off before melee types charge in, or attacks can be made after Hold Person goes into effect, or similar. While I'm sure there are times when it makes sense for the Wizard to ready a spell attack, most of my experience has been, "if the caster wins initiative, this fight will be over in one round." (And if the caster doesn't win initiative, he might not make it into the second round...)</p><p></p><p>Anyway, I hear your complaint. It's definitely asymmetric, but I think it sort of balances itself out in the way that anything in 5e balances out. In the big picture, the fighter gets to "do something awesome" on most combat turns.</p></blockquote><p></p>
[QUOTE="redrick, post: 6721641, member: 6777696"] Yeah, I hear you. The fighter gets 1/2 to 1/3 of his action when readied (I guess 1/4 at super high levels), while the Wizard gets all his action when readied. On the other hand, if the Wizard readies a spell and it doesn't trigger, he loses that spell slot entirely. And if somebody attacks the wizard between when he readies the spell and when his action triggers, he has to make a concentration save or lose that spell. And since a readied spell requires concentration, whatever spell the Wizard might have been concentrating on before-hand is lost. It's a much more situational cost, because the Wizard runs a risk of losing the action and a spell slot altogether in the case of a failed concentration save, but will have other times where he's not concentrating on anything else and doesn't run a risk at getting an arrow in the face before his trigger goes off. And, finally, my experience with spells and delayed actions is that people usually want the spell to go off [I]first[/I], because area of effect spells can go off before melee types charge in, or attacks can be made after Hold Person goes into effect, or similar. While I'm sure there are times when it makes sense for the Wizard to ready a spell attack, most of my experience has been, "if the caster wins initiative, this fight will be over in one round." (And if the caster doesn't win initiative, he might not make it into the second round...) Anyway, I hear your complaint. It's definitely asymmetric, but I think it sort of balances itself out in the way that anything in 5e balances out. In the big picture, the fighter gets to "do something awesome" on most combat turns. [/QUOTE]
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