Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Reactions and Multi Attacks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="redrick" data-source="post: 6722377" data-attributes="member: 6777696"><p>But that's the point! The fighter chose not to act on his own initiative, for tactical reasons. Hopefully that tactical advantage is worth more than being able to charge into the middle of the orcs and use all his extra attacks. At least he got to make that choice.</p><p></p><p>Sometimes, an advantage is not an advantage that you want, but so it goes. Readied actions are less effective than actions taken on your initiative. You give something up.</p><p></p><p>Now, the other question you asked is, "is it fair for the fighter to give up his extra attacks when readying an action, while the caster only gives up the risk of a failed concentration check and a lost spell slot?" I think that's a fair question, but I would say yes. In play, I still see melee characters as being the ones who usually ready actions. There are certainly situations where it makes sense for a caster to ready a spell, but it's not usually a damage spell, unless it's the old, "when dude comes through that door, we're gonna hit him with everything we've got." The only class that really dishes in terms of cantrip damage is the Warlock, but, as pointed out above, the Warlock is often concentrating on Hex, so a readied Eldritch Blast has an additional cost associated with it. That 2d10 of fire bolt, vs the fighter rolling 2d6+4 with a greatsword once, instead of twice, comes out in the wash.</p></blockquote><p></p>
[QUOTE="redrick, post: 6722377, member: 6777696"] But that's the point! The fighter chose not to act on his own initiative, for tactical reasons. Hopefully that tactical advantage is worth more than being able to charge into the middle of the orcs and use all his extra attacks. At least he got to make that choice. Sometimes, an advantage is not an advantage that you want, but so it goes. Readied actions are less effective than actions taken on your initiative. You give something up. Now, the other question you asked is, "is it fair for the fighter to give up his extra attacks when readying an action, while the caster only gives up the risk of a failed concentration check and a lost spell slot?" I think that's a fair question, but I would say yes. In play, I still see melee characters as being the ones who usually ready actions. There are certainly situations where it makes sense for a caster to ready a spell, but it's not usually a damage spell, unless it's the old, "when dude comes through that door, we're gonna hit him with everything we've got." The only class that really dishes in terms of cantrip damage is the Warlock, but, as pointed out above, the Warlock is often concentrating on Hex, so a readied Eldritch Blast has an additional cost associated with it. That 2d10 of fire bolt, vs the fighter rolling 2d6+4 with a greatsword once, instead of twice, comes out in the wash. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Reactions and Multi Attacks
Top