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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6873996" data-attributes="member: 6701872"><p>See my post to which this was a response.</p><p></p><p>Allow me, also, to rephrase here.</p><p></p><p>What we have in 5th edition is:</p><p></p><p>3. Resolve the attack.</p><p></p><p>All things - attack roll, damage roll, effects in addition to or instead of damage, and all the relevant possible reactions to those events happening in a single step - with no order in which to resolve them specified beyond that the attack roll hitting or not hitting is required to happen before the effects of a hit, whether damage or otherwise, can resolve.</p><p></p><p>What we do not have in 5th edition is:</p><p></p><p>3. Resolve if the attack hits.</p><p>4. Resolve damage.</p><p>5. Resolve effects of the attack in addition to, or instead of, damage.</p><p></p><p>or</p><p></p><p>3. Resolve if the attack hits</p><p>4. Resolve effects of the attack in addition to, or instead of, damage.</p><p>5. Resolve damage.</p><p></p><p>The former of which would create a clear timing for Uncanny Dodge and allow it to work against <em>shocking grasp</em>, the latter of which would create a clear timing for Uncanny Dodge and show that it doesn't work against <em>shocking grasp</em>.</p><p></p><p>Prior to the resolution of damage? Yes. Prior to the resolution to other effects of being hit? That is unclear - and since the rules say that unclear timing in a situation like this means <em>after</em>, it's definitely not prior.</p><p></p><p>And yes, my table, my ruling - just as the same is true of your table and your ruling. But in a discussion of what the rule book actually says on the matter, which is what I thought we were discussing in this thread, the lack of clarity in the rules making all parts of resolving an attack the same singular step makes it clear that Uncanny Dodge happens at such a time that it cannot be used against <em>shocking grasp</em>.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6873996, member: 6701872"] See my post to which this was a response. Allow me, also, to rephrase here. What we have in 5th edition is: 3. Resolve the attack. All things - attack roll, damage roll, effects in addition to or instead of damage, and all the relevant possible reactions to those events happening in a single step - with no order in which to resolve them specified beyond that the attack roll hitting or not hitting is required to happen before the effects of a hit, whether damage or otherwise, can resolve. What we do not have in 5th edition is: 3. Resolve if the attack hits. 4. Resolve damage. 5. Resolve effects of the attack in addition to, or instead of, damage. or 3. Resolve if the attack hits 4. Resolve effects of the attack in addition to, or instead of, damage. 5. Resolve damage. The former of which would create a clear timing for Uncanny Dodge and allow it to work against [I]shocking grasp[/I], the latter of which would create a clear timing for Uncanny Dodge and show that it doesn't work against [I]shocking grasp[/I]. Prior to the resolution of damage? Yes. Prior to the resolution to other effects of being hit? That is unclear - and since the rules say that unclear timing in a situation like this means [I]after[/I], it's definitely not prior. And yes, my table, my ruling - just as the same is true of your table and your ruling. But in a discussion of what the rule book actually says on the matter, which is what I thought we were discussing in this thread, the lack of clarity in the rules making all parts of resolving an attack the same singular step makes it clear that Uncanny Dodge happens at such a time that it cannot be used against [I]shocking grasp[/I]. [/QUOTE]
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