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Read #4750 last night
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<blockquote data-quote="Celebrim" data-source="post: 317785" data-attributes="member: 4937"><p>"a) Most of the settings already on the market are crap."</p><p></p><p>Like this wasn't already well known.</p><p></p><p>In fact, the more popular the setting is, the more likely it is to be crap. Forgotten Realms is in many ways the worst D&D setting ever, both in terms of originality and internal consistancy. I'd bet that 80% of the submissions are better than FR.</p><p></p><p>However, those of you thinking that pre- post- or mid-appocalypse worlds are going to have advantages, consider:</p><p></p><p>Athas (Dark Sun) was a post appocalypse world.</p><p>Krynn (Dragon Lance) was both a post- and mid-appocalypse world.</p><p>Sword & Sorcery's 'The Scarred Lands' is a post appocalypse world.</p><p></p><p>I think the post appocalyptic world has been done to death.</p><p></p><p>As to 90% being crap, that still leaves them with 1000 submissions of settings that are as good or better than Bloodright, Planescape, Ravenloft, Harnworld, or (insert your favorite fantasy setting here). I'd be intimidated too. I don't think what is going to distinguish the final winners is originality. They probably have 500 original ideas dividable into 50 or more major themes. What is going to distinguish the winners is single sentences that make the editor go, "Hmm. I want to here more from this guy." And, in the first cut, that is as much going to be luck as anything else.</p><p></p><p>I imagine 'Floating Islands' are just one of the major 'Fantastic Geography' themes that includes things like worlds that are actually flat, worlds on the insides of spheres, worlds on multiple spheres that people fly back and forth from, worlds with eternal night/day divisions, worlds that are the rubble of a previous world, worlds that are actually living creatures of emmense size, worlds that are actually magical constructs/ships/artifacts, and so forth.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 317785, member: 4937"] "a) Most of the settings already on the market are crap." Like this wasn't already well known. In fact, the more popular the setting is, the more likely it is to be crap. Forgotten Realms is in many ways the worst D&D setting ever, both in terms of originality and internal consistancy. I'd bet that 80% of the submissions are better than FR. However, those of you thinking that pre- post- or mid-appocalypse worlds are going to have advantages, consider: Athas (Dark Sun) was a post appocalypse world. Krynn (Dragon Lance) was both a post- and mid-appocalypse world. Sword & Sorcery's 'The Scarred Lands' is a post appocalypse world. I think the post appocalyptic world has been done to death. As to 90% being crap, that still leaves them with 1000 submissions of settings that are as good or better than Bloodright, Planescape, Ravenloft, Harnworld, or (insert your favorite fantasy setting here). I'd be intimidated too. I don't think what is going to distinguish the final winners is originality. They probably have 500 original ideas dividable into 50 or more major themes. What is going to distinguish the winners is single sentences that make the editor go, "Hmm. I want to here more from this guy." And, in the first cut, that is as much going to be luck as anything else. I imagine 'Floating Islands' are just one of the major 'Fantastic Geography' themes that includes things like worlds that are actually flat, worlds on the insides of spheres, worlds on multiple spheres that people fly back and forth from, worlds with eternal night/day divisions, worlds that are the rubble of a previous world, worlds that are actually living creatures of emmense size, worlds that are actually magical constructs/ships/artifacts, and so forth. [/QUOTE]
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