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Read #4750 last night
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<blockquote data-quote="Celebrim" data-source="post: 327506" data-attributes="member: 4937"><p>To clarify (for those that might forget), Krynn was at the time of Chronicles both a world that had yet to recover from an ancient apocalyptic event AND a world that was in the middle of experiencing a second apocalyptic event. The first event was the breaking of the world 300 years ago in an event called the Cataclysm which resulted in most of the higher cultures of Krynn being either destroyed (thus Krynn is littered with the ruins of complete cities) or isolated by new and challenging geology. Simulateously, all the Gods withdrew from the world leaving it without divine spells, which probably resulted in a significant reduction in everyone's standard of living (no Cure Disease, for instance). At the beginning of the story, the appocalypse is winding to its conclusion with the Return of Tahakis the Dark Queen in a contest that will decide presumably whether the next era of Krynn is dominated by darkness or light. Thus, we see the world overrun by Dragons and Devils with only a small select remenant capable (with a little nudging from Palatine) of defeating the armies of evil. </p><p></p><p>Sound mid-post appocalyptic to you?</p><p></p><p>One question is whether or not any D&D setting has ever not been post appocalyptic, and whether or not ANYONE submitted an ideal for a setting that didn't include some appocalyptic elements? For instance, (though I didn't submit for lack of time), in my setting there have been at least two appocalyptic world shattering events, the most significant of which was The Iconocaust. I suspect everyone falls into that sort of derivative, in part because they are subconsciously modeling literature based off the ideology of the Middle Ages and Reinassance (when people really felt like survivors of the end of the world and were awaiting 'the next big one').</p></blockquote><p></p>
[QUOTE="Celebrim, post: 327506, member: 4937"] To clarify (for those that might forget), Krynn was at the time of Chronicles both a world that had yet to recover from an ancient apocalyptic event AND a world that was in the middle of experiencing a second apocalyptic event. The first event was the breaking of the world 300 years ago in an event called the Cataclysm which resulted in most of the higher cultures of Krynn being either destroyed (thus Krynn is littered with the ruins of complete cities) or isolated by new and challenging geology. Simulateously, all the Gods withdrew from the world leaving it without divine spells, which probably resulted in a significant reduction in everyone's standard of living (no Cure Disease, for instance). At the beginning of the story, the appocalypse is winding to its conclusion with the Return of Tahakis the Dark Queen in a contest that will decide presumably whether the next era of Krynn is dominated by darkness or light. Thus, we see the world overrun by Dragons and Devils with only a small select remenant capable (with a little nudging from Palatine) of defeating the armies of evil. Sound mid-post appocalyptic to you? One question is whether or not any D&D setting has ever not been post appocalyptic, and whether or not ANYONE submitted an ideal for a setting that didn't include some appocalyptic elements? For instance, (though I didn't submit for lack of time), in my setting there have been at least two appocalyptic world shattering events, the most significant of which was The Iconocaust. I suspect everyone falls into that sort of derivative, in part because they are subconsciously modeling literature based off the ideology of the Middle Ages and Reinassance (when people really felt like survivors of the end of the world and were awaiting 'the next big one'). [/QUOTE]
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Read #4750 last night
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