Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
READ AND REPLY TO THIS 5E WARLORD THREAD, SOLDIER
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GX.Sigma" data-source="post: 6101585" data-attributes="member: 6690511"><p> <ul> <li data-xf-list-type="ul">Better Part of Valor works for me because the target uses their reaction. It doesn't break the action economy, and it's clear what it's doing. The "this movement does not provoke opportunity attacks" wording is problematic, though--it seems like the ability is supposed to disrupt one enemy enough to let an ally get away. Also, it shouldn't work if it doesn't hit. I'd write it like this:<br /> <br /> "Make a melee or ranged attack. On a hit, the target is unable to make opportunity attacks until its next turn. An ally of your choice within reach of the target may use a reaction to move 10 feet." </li> <li data-xf-list-type="ul">Direct the Strike still feels too dissasociated. Also, it feels wrong that you not only give them an extra attack per round, but one <em>with advantage</em>. At the very least, it should use the target's reaction. </li> <li data-xf-list-type="ul">I'm not sure what Phalanx Formation is trying to do. What in-world action does that represent? </li> <li data-xf-list-type="ul">"That's an Order" as a daily ability feels far too metagame. </li> <li data-xf-list-type="ul">VoaTT: Not sure why persuade, but sure. </li> <li data-xf-list-type="ul">Stirring Speech: Why does a stirring speech help their wounds heal from a healer's kit? And why can you only do this once per day? </li> <li data-xf-list-type="ul">KTE: First of all, having advantage on initiative is huge. Secondly, blanket bonus on all Sense Motive seems weird; it should specifically apply to sensing enemies' intentions (which is how you'll have to write it anyway, since there are no "sense motive checks" in D&DN). Thirdly, how does the Warlord's intuition help his allies with theirs? Does he shout out "Guys I think she's lying!" right in the middle of the conversation with the drow princess? </li> <li data-xf-list-type="ul">AAO: This could actually go further: the hobgoblins in the book are just straight-up immune to fear as long as they can see each other within 30 feet. If you were to lift that mechanic, it would look like this: <br /> <br /> "You cannot be frightened, and allies within 30 feet cannot be frightened while they can see you." <br /> <br /> Though actually, it might be more interesting if the warlord isn't a fearless leader after all:<br /> <br /> "As long as you are not frightened, allies within 30 feet cannot be frightened while they can see you." </li> <li data-xf-list-type="ul">MoI: Like, interrogation and gathering rumors? Sure. </li> <li data-xf-list-type="ul">General impression: 4e power names bug me. They make it difficult to tell what the abilities are supposed to represent. Why not just call it what it is, like "disarm," "push," etc? </li> </ul><p></p><p>Also: I can only pick one option in the poll. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="GX.Sigma, post: 6101585, member: 6690511"] [LIST=|INDENT=1] [*]Better Part of Valor works for me because the target uses their reaction. It doesn't break the action economy, and it's clear what it's doing. The "this movement does not provoke opportunity attacks" wording is problematic, though--it seems like the ability is supposed to disrupt one enemy enough to let an ally get away. Also, it shouldn't work if it doesn't hit. I'd write it like this: "Make a melee or ranged attack. On a hit, the target is unable to make opportunity attacks until its next turn. An ally of your choice within reach of the target may use a reaction to move 10 feet." [*]Direct the Strike still feels too dissasociated. Also, it feels wrong that you not only give them an extra attack per round, but one [I]with advantage[/I]. At the very least, it should use the target's reaction. [*]I'm not sure what Phalanx Formation is trying to do. What in-world action does that represent? [*]"That's an Order" as a daily ability feels far too metagame. [*]VoaTT: Not sure why persuade, but sure. [*]Stirring Speech: Why does a stirring speech help their wounds heal from a healer's kit? And why can you only do this once per day? [*]KTE: First of all, having advantage on initiative is huge. Secondly, blanket bonus on all Sense Motive seems weird; it should specifically apply to sensing enemies' intentions (which is how you'll have to write it anyway, since there are no "sense motive checks" in D&DN). Thirdly, how does the Warlord's intuition help his allies with theirs? Does he shout out "Guys I think she's lying!" right in the middle of the conversation with the drow princess? [*]AAO: This could actually go further: the hobgoblins in the book are just straight-up immune to fear as long as they can see each other within 30 feet. If you were to lift that mechanic, it would look like this: "You cannot be frightened, and allies within 30 feet cannot be frightened while they can see you." Though actually, it might be more interesting if the warlord isn't a fearless leader after all: "As long as you are not frightened, allies within 30 feet cannot be frightened while they can see you." [*]MoI: Like, interrogation and gathering rumors? Sure. [*]General impression: 4e power names bug me. They make it difficult to tell what the abilities are supposed to represent. Why not just call it what it is, like "disarm," "push," etc? [/LIST] Also: I can only pick one option in the poll. :( [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
READ AND REPLY TO THIS 5E WARLORD THREAD, SOLDIER
Top