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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Readied actions as Interrupts instead of Reactions
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<blockquote data-quote="Mesh Hong" data-source="post: 4959405" data-attributes="member: 73463"><p>The problem I have with readying an interrupt is that you are acting before the event that you are triggering from which means you have some sort of sixth sense about what is going to happen.</p><p> </p><p>I might be missing something here but arn't all of your examples actually reactions? </p><p> </p><p></p><p> </p><p>As soon as the goblin makes a hostile action you blast him magic missile, how can you tell he is going to do a hostile action before he does it? This has to be a reaction not an interrupt.</p><p> </p><p><span style="color: lime">EDIT: actually this is reasonably close to my example where I might allow it</span></p><p> </p><p></p><p> </p><p>As written this is clearly a reaction. An interrupt happens before the stated trigger action, in this case before the creature stands adjacent to the fighter, which would probably mean that the fighter couldn't attack it!</p><p> </p><p></p><p> </p><p>Again this is a reaction to the target popping into view, it isn't an interrupt.</p><p> </p><p>I think you might be in a situation where you are either over thinking the situation or just not fully realising the difference between interrupts and reactions. (<span style="color: red">of course I might also be getting the wrong end of the stick and you might have just chosen poor examples</span> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p> </p><p>The only example I could see where you might want to apply an interrupt instead of a reaction is:</p><p> </p><p><em>Fighter stands toe to toe with the enemy unsure of his intentions</em></p><p><em>Trigger: Enemy makes an attack</em></p><p><em>Power: <Fighter attack power> against enemy</em></p><p> </p><p><span style="color: lime">EDIT: this is reasonably close to your first example.</span></p><p> </p><p>In the above case I can see an advantage to using an interrupt rather than a reaction because you want to get in the first strike. You obviously already have a higher initiative and have foregone your attack so you are not getting <em>that much</em> of an undue advantage from this.</p><p> </p><p>I might allow the above case but impose an attack penalty on the action, maybe -2 to attack.</p><p> </p><p>This is theoretical though as it has never come up in my play experience.</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4959405, member: 73463"] The problem I have with readying an interrupt is that you are acting before the event that you are triggering from which means you have some sort of sixth sense about what is going to happen. I might be missing something here but arn't all of your examples actually reactions? As soon as the goblin makes a hostile action you blast him magic missile, how can you tell he is going to do a hostile action before he does it? This has to be a reaction not an interrupt. [COLOR=lime]EDIT: actually this is reasonably close to my example where I might allow it[/COLOR] As written this is clearly a reaction. An interrupt happens before the stated trigger action, in this case before the creature stands adjacent to the fighter, which would probably mean that the fighter couldn't attack it! Again this is a reaction to the target popping into view, it isn't an interrupt. I think you might be in a situation where you are either over thinking the situation or just not fully realising the difference between interrupts and reactions. ([COLOR=red]of course I might also be getting the wrong end of the stick and you might have just chosen poor examples[/COLOR] ;)). The only example I could see where you might want to apply an interrupt instead of a reaction is: [I]Fighter stands toe to toe with the enemy unsure of his intentions[/I] [I]Trigger: Enemy makes an attack[/I] [I]Power: <Fighter attack power> against enemy[/I] [COLOR=lime]EDIT: this is reasonably close to your first example.[/COLOR] In the above case I can see an advantage to using an interrupt rather than a reaction because you want to get in the first strike. You obviously already have a higher initiative and have foregone your attack so you are not getting [I]that much[/I] of an undue advantage from this. I might allow the above case but impose an attack penalty on the action, maybe -2 to attack. This is theoretical though as it has never come up in my play experience. [/QUOTE]
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Readied actions as Interrupts instead of Reactions
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