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General Tabletop Discussion
*Dungeons & Dragons
Readied actions interrupting charges
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4994451" data-attributes="member: 82106"><p>This stuff has been debated on the WotC boards endlessly. The last thread on the subject exceeded 500 posts before the ORCs finally closed it.</p><p></p><p>There are a whole variety of answers that people can give and reasons for them. Lets review some facts and then you may come up with an informed decision on how to handle it.</p><p></p><p>A) Movement happens square by square and no rule requires you, in general, to declare or plan out movement, you just move each square, see what happens (OA etc) and then move another square, etc.</p><p></p><p>B) Charge never really SAYS you have to declare a target. Charge is a type of action, not (as a whole) a use of an attack power, so it doesn't technically HAVE a target. There are rules for what constitutes a valid charge and presumably you have to know where the charge is going to end up in order to interpret those rules. Still, nothing says you can't charge to a certain point and then choose to attack either of two targets which would be possible to validly have charged based on the moves you made. </p><p></p><p>Now, the fighter triggering and charging the monster is a perfectly possible scenario. I don't think the monster is REQUIRED to continue charging. It may be able to declare that the charge movement is over and take the attack against the fighter (if it moved 2 squares already, etc). Its a pretty gray area. Any of 2,3, and 4 could be argued as being correct.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4994451, member: 82106"] This stuff has been debated on the WotC boards endlessly. The last thread on the subject exceeded 500 posts before the ORCs finally closed it. There are a whole variety of answers that people can give and reasons for them. Lets review some facts and then you may come up with an informed decision on how to handle it. A) Movement happens square by square and no rule requires you, in general, to declare or plan out movement, you just move each square, see what happens (OA etc) and then move another square, etc. B) Charge never really SAYS you have to declare a target. Charge is a type of action, not (as a whole) a use of an attack power, so it doesn't technically HAVE a target. There are rules for what constitutes a valid charge and presumably you have to know where the charge is going to end up in order to interpret those rules. Still, nothing says you can't charge to a certain point and then choose to attack either of two targets which would be possible to validly have charged based on the moves you made. Now, the fighter triggering and charging the monster is a perfectly possible scenario. I don't think the monster is REQUIRED to continue charging. It may be able to declare that the charge movement is over and take the attack against the fighter (if it moved 2 squares already, etc). Its a pretty gray area. Any of 2,3, and 4 could be argued as being correct. [/QUOTE]
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Readied actions interrupting charges
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