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General Tabletop Discussion
*Dungeons & Dragons
Readied actions interrupting charges
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<blockquote data-quote="KarinsDad" data-source="post: 4994475" data-attributes="member: 2011"><p>I think the rules are actually fairly clear on this.</p><p></p><p>A Charge is a standard action. The moment the monster moves 1 square, he has started his standard action Charge.</p><p></p><p>A Charge is also an attack. The DM doesn't say "Your target has done an immediate interrupt to teleport away, so you can change targets" on any other attack. The same applies to Charge.</p><p></p><p>When you Charge, your target is already selected. Your movement is already selected. You cannot change because it is a single atomic action. It can be interrupted and stopped via a Readied action, but the charging character itself cannot stop it.</p><p></p><p>This is no different than any other standard action that does not have rules text for decision making within the action.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4994475, member: 2011"] I think the rules are actually fairly clear on this. A Charge is a standard action. The moment the monster moves 1 square, he has started his standard action Charge. A Charge is also an attack. The DM doesn't say "Your target has done an immediate interrupt to teleport away, so you can change targets" on any other attack. The same applies to Charge. When you Charge, your target is already selected. Your movement is already selected. You cannot change because it is a single atomic action. It can be interrupted and stopped via a Readied action, but the charging character itself cannot stop it. This is no different than any other standard action that does not have rules text for decision making within the action. [/QUOTE]
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Readied actions interrupting charges
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