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General Tabletop Discussion
*Dungeons & Dragons
Readied actions interrupting charges
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4995677" data-attributes="member: 82106"><p>I'm actually not having any problem with this at all...</p><p></p><p>A is going to have to validate the legality of his charge. At the latest this is going to happen at the point where he declares the movement portion to be over since the next thing that will or will not happen is the attack portion. In your example A neither moved to E by the shortest route, nor did he move to the nearest square where he could have attacked E from. The charge is invalid as evaluated at the point where A presumably decides he would like to stop and attack from. This is easily visualized as E stepping to the side and A being left with nothing to attack.</p><p></p><p>There are potential movements E could have made which would NOT invalidate the charge. They all basically involve a retrograde motion of E away from the direction A is coming from. This is pretty easily visualized. E back peddles away from A and A simply continues his forward motion until he runs into E (reaches a valid attack location). In fact it would seem rather odd to me if this were not the way it worked.</p><p></p><p>Carrying it further, if there were another enemy, P, right above A in the second to last frame of your example why would not A be able to utilize the momentum of his charge to make his attack on P? E stepped out of the way, leaving P open to attack and the charge can be validly completed against P.</p><p></p><p>I don't really see any issues here.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4995677, member: 82106"] I'm actually not having any problem with this at all... A is going to have to validate the legality of his charge. At the latest this is going to happen at the point where he declares the movement portion to be over since the next thing that will or will not happen is the attack portion. In your example A neither moved to E by the shortest route, nor did he move to the nearest square where he could have attacked E from. The charge is invalid as evaluated at the point where A presumably decides he would like to stop and attack from. This is easily visualized as E stepping to the side and A being left with nothing to attack. There are potential movements E could have made which would NOT invalidate the charge. They all basically involve a retrograde motion of E away from the direction A is coming from. This is pretty easily visualized. E back peddles away from A and A simply continues his forward motion until he runs into E (reaches a valid attack location). In fact it would seem rather odd to me if this were not the way it worked. Carrying it further, if there were another enemy, P, right above A in the second to last frame of your example why would not A be able to utilize the momentum of his charge to make his attack on P? E stepped out of the way, leaving P open to attack and the charge can be validly completed against P. I don't really see any issues here. [/QUOTE]
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Readied actions interrupting charges
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