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General Tabletop Discussion
*Dungeons & Dragons
Readied actions interrupting charges
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4995743" data-attributes="member: 82106"><p>OK, one cup of tea later...</p><p></p><p>Lets imagine that the author's of the rules interpreted "direct path" to mean "a line on the map drawn with a straight edge." OK, its only straight on the MAP and not geometrically, but its still pretty close and it has the virtue of being A shortest path always and being unambiguous.</p><p></p><p>So that would explain why there is no real rule about "can I or can I not pick the path as I go" since there is only one path (ignoring how we will pick which exact square you go through in some cases like a perfect diagonal). </p><p></p><p>This eliminates a significant amount of the problem, and also does away with other ugly problems we haven't even addressed like "can I charge around a corner" (unambiguously no). It still leaves some niggling details because it doesn't address the question about whether or not you have to specify the terminal square (and target creature) of the charge, but it helps.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4995743, member: 82106"] OK, one cup of tea later... Lets imagine that the author's of the rules interpreted "direct path" to mean "a line on the map drawn with a straight edge." OK, its only straight on the MAP and not geometrically, but its still pretty close and it has the virtue of being A shortest path always and being unambiguous. So that would explain why there is no real rule about "can I or can I not pick the path as I go" since there is only one path (ignoring how we will pick which exact square you go through in some cases like a perfect diagonal). This eliminates a significant amount of the problem, and also does away with other ugly problems we haven't even addressed like "can I charge around a corner" (unambiguously no). It still leaves some niggling details because it doesn't address the question about whether or not you have to specify the terminal square (and target creature) of the charge, but it helps. [/QUOTE]
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Readied actions interrupting charges
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