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General Tabletop Discussion
*Pathfinder & Starfinder
Readied actions, invisibility, and attacks: which comes first?
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<blockquote data-quote="Pielorinho" data-source="post: 1717003" data-attributes="member: 259"><p>I don't consider the latter to be a metagame decision, either: the PC is on the verge of seeing things about to go to hell, utters a quick quick prayer, and hopes that some tiny random event will turn things out for the better. Rarely, I might say that the Gods are smiling down on the unconscious PC who's using the ability, but I'd give this Godlike power to the player.</p><p> </p><p> </p><p>I guess my interpretation both attains game balance and makes cinematic sense; that's one of the reasons I find it preferable.</p><p> </p><p> </p><p>Imagine that the imps in my game last night decided, while invisible, to use their <em>Suggestion</em> power on someone. They hovered right over their victim--in the victim's space--and <em>Suggested</em>, "Defend me at all costs!" Two allies are next to the victim, threatening the victim's space.</p><p> </p><p>By your interpretation, since these guys know that there's an invisible imp nearby, they're constantly stabbing their spears and swords, swinging their axes and clubs, into all the spaces around them, <em>including the spaces that their allies inhabit. </em>They're spinning around doing this.</p><p> </p><p>That just seems like somebody's gonna poke an eye out. It certainly doesn't seem very cinematic, unless the cinema is <em>Three Amigos</em>.</p><p> </p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 1717003, member: 259"] I don't consider the latter to be a metagame decision, either: the PC is on the verge of seeing things about to go to hell, utters a quick quick prayer, and hopes that some tiny random event will turn things out for the better. Rarely, I might say that the Gods are smiling down on the unconscious PC who's using the ability, but I'd give this Godlike power to the player. I guess my interpretation both attains game balance and makes cinematic sense; that's one of the reasons I find it preferable. Imagine that the imps in my game last night decided, while invisible, to use their [i]Suggestion[/i] power on someone. They hovered right over their victim--in the victim's space--and [i]Suggested[/i], "Defend me at all costs!" Two allies are next to the victim, threatening the victim's space. By your interpretation, since these guys know that there's an invisible imp nearby, they're constantly stabbing their spears and swords, swinging their axes and clubs, into all the spaces around them, [i]including the spaces that their allies inhabit. [/i]They're spinning around doing this. That just seems like somebody's gonna poke an eye out. It certainly doesn't seem very cinematic, unless the cinema is [i]Three Amigos[/i]. Daniel [/QUOTE]
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Readied actions, invisibility, and attacks: which comes first?
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