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<blockquote data-quote="Philip" data-source="post: 2590611" data-attributes="member: 10993"><p>Every adventurer is always readying when moving through a hostile dungeon. That's the default assumption. Many monsters in the dungeon are also constantly readying. What happens when both groups meet?</p><p></p><p>Exactly, you roll initiative!</p><p></p><p>What happens when one group is readying while the other's aren't?</p><p></p><p>Exactly, the readying group gets a surprise round.....</p><p></p><p></p><p></p><p>Not only where the heroes readying, the orcs too! Guess what happens now: you roll initiative, generally causing the fastest characters to go first!</p><p></p><p>Initiative is a way to break the circle of everyone readying. If a combat occurs where everybody is readying or delaying, I will declare combat over, and will ask for new initiative if anyone wants to break the readying stalemate.</p><p></p><p>You should use common sense to determine if a readied action can interrupt something. Suppose: a hero sees his opponent turn invisible, and readies to shoot an arrow at him if he becomes visible again. His opponent shoots an arrow at the hero. Some players seem to think that they can interrupt the invisible shooter, possible killing him before he launches the arrow. But logically, if they do, the invisible shooter never attacked, and thus never became visible, and never triggered the ready action. If they act after the opponent shot the arrow, there is just no way the heroes arrow can reach his opponent before his opponents arrow reaches him. Some actions can be interrupted, other's can't, just use some plain logic and common sense here....</p></blockquote><p></p>
[QUOTE="Philip, post: 2590611, member: 10993"] Every adventurer is always readying when moving through a hostile dungeon. That's the default assumption. Many monsters in the dungeon are also constantly readying. What happens when both groups meet? Exactly, you roll initiative! What happens when one group is readying while the other's aren't? Exactly, the readying group gets a surprise round..... Not only where the heroes readying, the orcs too! Guess what happens now: you roll initiative, generally causing the fastest characters to go first! Initiative is a way to break the circle of everyone readying. If a combat occurs where everybody is readying or delaying, I will declare combat over, and will ask for new initiative if anyone wants to break the readying stalemate. You should use common sense to determine if a readied action can interrupt something. Suppose: a hero sees his opponent turn invisible, and readies to shoot an arrow at him if he becomes visible again. His opponent shoots an arrow at the hero. Some players seem to think that they can interrupt the invisible shooter, possible killing him before he launches the arrow. But logically, if they do, the invisible shooter never attacked, and thus never became visible, and never triggered the ready action. If they act after the opponent shot the arrow, there is just no way the heroes arrow can reach his opponent before his opponents arrow reaches him. Some actions can be interrupted, other's can't, just use some plain logic and common sense here.... [/QUOTE]
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