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<blockquote data-quote="Josep" data-source="post: 4681010" data-attributes="member: 77013"><p>Although I certainly understand the reading of immediate interrupts in the PHB that says actions can only be readied in response to an enemy's action, I don't think it does justice to the entire section.</p><p></p><p>The "Interrupting an Enemy" section deals with a subset of interrupts - if you want to interrupt an enemy after it moves and before it attacks. It is a common case, but certainly not the only case. It does not, for example, address how to ready an action for after an enemy attacks, even though there are cases where one wants to do that.</p><p></p><p>The description of an immediate interrupt:The above section doesn't in any way, shape, or form imply that only enemies are valid cases for readied actions. Importantly, the section under 'Choose Trigger' doesn't specify that the trigger must be an enemy.If only enemies can trigger readied actions, why is the event clause in the above quote? Events aren't normally enemies. (DMG simply references 'creature' on pg. 38). I'll certainly admit that I think the PHB is somewhere between muddled and contradictory on the point, but I don't think it is clearly intending to limit readied actions to being triggered by enemies.</p><p></p><p>I'm also dubious about forbidding readied such as "When the door opens, I'll shoot the first enemy I see," or "When an ally flanks BBEG, I'll stab him with Piercing Strike." or "When the river sweeps the drowning boy under the bridge that I'm standing on, I'll grab the boy."</p></blockquote><p></p>
[QUOTE="Josep, post: 4681010, member: 77013"] Although I certainly understand the reading of immediate interrupts in the PHB that says actions can only be readied in response to an enemy's action, I don't think it does justice to the entire section. The "Interrupting an Enemy" section deals with a subset of interrupts - if you want to interrupt an enemy after it moves and before it attacks. It is a common case, but certainly not the only case. It does not, for example, address how to ready an action for after an enemy attacks, even though there are cases where one wants to do that. The description of an immediate interrupt:The above section doesn't in any way, shape, or form imply that only enemies are valid cases for readied actions. Importantly, the section under 'Choose Trigger' doesn't specify that the trigger must be an enemy.If only enemies can trigger readied actions, why is the event clause in the above quote? Events aren't normally enemies. (DMG simply references 'creature' on pg. 38). I'll certainly admit that I think the PHB is somewhere between muddled and contradictory on the point, but I don't think it is clearly intending to limit readied actions to being triggered by enemies. I'm also dubious about forbidding readied such as "When the door opens, I'll shoot the first enemy I see," or "When an ally flanks BBEG, I'll stab him with Piercing Strike." or "When the river sweeps the drowning boy under the bridge that I'm standing on, I'll grab the boy." [/QUOTE]
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