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<blockquote data-quote="Duncan Haldane" data-source="post: 4571271" data-attributes="member: 514"><p>To be fair I think it would be better to suggest all classes are Sorcerers rather than wizard - you pick your powers at leveling and then that's all you get to play with.</p><p></p><p>As for your original question, I too find the books dull to read. I remember trying to pour through the first ed DMG, and how dense the text was, and the number of words I needed to look up.</p><p></p><p>Now in 4th ed I've hardly opened my DMG or MM. To be fair, I wasn't one to flip through all the pages of my MM in previous editions. And although I've been DMing 4th ed stuff, it's been on prewritten scenarios, with the monsters provided so I haven't needed to flip through the MM looking for the right monster for the job.</p><p></p><p>I do think it's to do with age, and repetition. I probably didn't read 3rd ed as much as I should have, but it all feels like more of the same. 4th ed certainly does repeat this - the powers are all about damage and slight variation on how to dish it out. In previous edition there were a lot of spells that could be used out of combat - you wanted to know those options, to be aware of them, so you could help the party better when unusual situations arrived. Now we have some utility powers, a few rituals, and damage damage damage. </p><p></p><p>Really, do you need to be aware of the many ways one can do damage? No.</p><p></p><p>Duncan</p></blockquote><p></p>
[QUOTE="Duncan Haldane, post: 4571271, member: 514"] To be fair I think it would be better to suggest all classes are Sorcerers rather than wizard - you pick your powers at leveling and then that's all you get to play with. As for your original question, I too find the books dull to read. I remember trying to pour through the first ed DMG, and how dense the text was, and the number of words I needed to look up. Now in 4th ed I've hardly opened my DMG or MM. To be fair, I wasn't one to flip through all the pages of my MM in previous editions. And although I've been DMing 4th ed stuff, it's been on prewritten scenarios, with the monsters provided so I haven't needed to flip through the MM looking for the right monster for the job. I do think it's to do with age, and repetition. I probably didn't read 3rd ed as much as I should have, but it all feels like more of the same. 4th ed certainly does repeat this - the powers are all about damage and slight variation on how to dish it out. In previous edition there were a lot of spells that could be used out of combat - you wanted to know those options, to be aware of them, so you could help the party better when unusual situations arrived. Now we have some utility powers, a few rituals, and damage damage damage. Really, do you need to be aware of the many ways one can do damage? No. Duncan [/QUOTE]
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