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<blockquote data-quote="Lord Mhoram" data-source="post: 4572146" data-attributes="member: 4789"><p>I actually found all the books a decent read (core 3, MP, FR Players guide, AV). But I enjoy reading rules, it sparks my imagination. Of all the stuff in the books, the hardest thing for me to enjoy reading were the 2 page area descriptions in the FRPG.</p><p></p><p>Part of that is that Hero is my primary love in RPGs... I read the Hero 5th ed rulebook (a completely setting free book of rules) and enjoyed it thoroughly.</p><p></p><p>The second is that I get inspired differently than others (from what I see). When I read rulebooks, like the PH, Adventurer's Vault or Martial Power, I'll see a new power, a new feat, a new piece of equipment and my mind will almost instantly see a character/event/plot with that - with background and story potential showing fully formed in my head. Rules inspire me, so I find them really fun to read.</p><p></p><p>Fluff on the other hand usually leaves me cold, I read it and it is just like listening to someone drone on about their character, their world ect.... boring.</p><p></p><p></p><p>So I will be in the minority who say I really loved reading the rulebooks, and have read the ones I have cover to cover like a novel.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 4572146, member: 4789"] I actually found all the books a decent read (core 3, MP, FR Players guide, AV). But I enjoy reading rules, it sparks my imagination. Of all the stuff in the books, the hardest thing for me to enjoy reading were the 2 page area descriptions in the FRPG. Part of that is that Hero is my primary love in RPGs... I read the Hero 5th ed rulebook (a completely setting free book of rules) and enjoyed it thoroughly. The second is that I get inspired differently than others (from what I see). When I read rulebooks, like the PH, Adventurer's Vault or Martial Power, I'll see a new power, a new feat, a new piece of equipment and my mind will almost instantly see a character/event/plot with that - with background and story potential showing fully formed in my head. Rules inspire me, so I find them really fun to read. Fluff on the other hand usually leaves me cold, I read it and it is just like listening to someone drone on about their character, their world ect.... boring. So I will be in the minority who say I really loved reading the rulebooks, and have read the ones I have cover to cover like a novel. [/QUOTE]
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