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Reading Ravenloft the setting
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<blockquote data-quote="Remathilis" data-source="post: 8216731" data-attributes="member: 7635"><p>Yup, one I would like to see go in 5e Ravenloft. It was fine when you pulled unsuspecting PCs from another setting into Ravenloft and forced them to hide, stay on the outskirts of town (closer to the danger), avoid using magic in public, etc. as a way of putting them off thier game in Ravenloft (and to expand the isolation aspect) but when the setting moved towards supporting "native PCs" it became very boring. You had nearly ALL human (or human-passing like Half-Vistani) PCs and most avoided magic-using classes for the double-edged sword of magic screws you over (unreliable, powers checks) and is feared and shunned. Flavorful? Probably. Helped cause most games grow Stale and dissolve? Assured. </p><p></p><p>I truly hope that more domains end up with non-human appearing Darklords and domain populations. Give me dwarves mad scientists, evil elven druids, halfling serial killers, tiefling mad kings, etc. Anything to break up the "this domain is 90% human, don't trust magic users, and only have churches to evil god(s)" cliches.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8216731, member: 7635"] Yup, one I would like to see go in 5e Ravenloft. It was fine when you pulled unsuspecting PCs from another setting into Ravenloft and forced them to hide, stay on the outskirts of town (closer to the danger), avoid using magic in public, etc. as a way of putting them off thier game in Ravenloft (and to expand the isolation aspect) but when the setting moved towards supporting "native PCs" it became very boring. You had nearly ALL human (or human-passing like Half-Vistani) PCs and most avoided magic-using classes for the double-edged sword of magic screws you over (unreliable, powers checks) and is feared and shunned. Flavorful? Probably. Helped cause most games grow Stale and dissolve? Assured. I truly hope that more domains end up with non-human appearing Darklords and domain populations. Give me dwarves mad scientists, evil elven druids, halfling serial killers, tiefling mad kings, etc. Anything to break up the "this domain is 90% human, don't trust magic users, and only have churches to evil god(s)" cliches. [/QUOTE]
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