Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Reading Ravenloft the setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8216989"><p>I don't regard the Gazeteers as good, or canon, so you won't see me defending their population numbers. But all that stuff came well after the black box, which offered very minimal information. Still I think Ravenloft is the kind of place where trying to give it more real world demographics is going to take away from the atmosphere created in those original entries. Could Lamordia have bigger settlements ? Sure. But I picture a much more harsh, isolated, and lonely place with those small numbers (and there are real world places with small towns like that, even in the modern day---so just in terms of formulating a mental comparison in my head, I can just imagine a small communty in a place like Maine for example and grok it). I get that such communities don't exist in vacuums, and part of the demographic issue in Ravenloft is these numbers and the tech are not necessarily connected to anything external (i.e. there is no Portland Maine helping to sustain those smaller communities). But I think for the purposes of running a game set in a vaguely surreal horror environment, I am more in favor of not getting into the real world demographic issue. Like I said, Ravenloft is a world that feels pulled out of a classic horror movie set</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8216989"] I don't regard the Gazeteers as good, or canon, so you won't see me defending their population numbers. But all that stuff came well after the black box, which offered very minimal information. Still I think Ravenloft is the kind of place where trying to give it more real world demographics is going to take away from the atmosphere created in those original entries. Could Lamordia have bigger settlements ? Sure. But I picture a much more harsh, isolated, and lonely place with those small numbers (and there are real world places with small towns like that, even in the modern day---so just in terms of formulating a mental comparison in my head, I can just imagine a small communty in a place like Maine for example and grok it). I get that such communities don't exist in vacuums, and part of the demographic issue in Ravenloft is these numbers and the tech are not necessarily connected to anything external (i.e. there is no Portland Maine helping to sustain those smaller communities). But I think for the purposes of running a game set in a vaguely surreal horror environment, I am more in favor of not getting into the real world demographic issue. Like I said, Ravenloft is a world that feels pulled out of a classic horror movie set [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Reading Ravenloft the setting
Top