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General Tabletop Discussion
*Pathfinder & Starfinder
Reading & Running old D&D adventure/delves... Am I missing something?
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<blockquote data-quote="Quickleaf" data-source="post: 6265048" data-attributes="member: 20323"><p>[MENTION=4937]Celebrim[/MENTION] Great post!</p><p></p><p>I'll try my hand at creating interesting answers to those questions about Keep on the Borderland...</p><p></p><p></p><p>The lord's daughter has been kidnapped by a foul beast cult. One of the PCs is her brother.</p><p></p><p></p><p>Maybe now they don't pose a threat, but they're *mustering* and in a month or two who knows how many monsters will be there or what sort of chief will rise.</p><p></p><p></p><p>The traitorous evil cleric in the Keep is their "inside man." The monsters don't want to overthrow the Keep...at least not yet...they need human sacrifices to appease their dark masters. For now, kidnapping small groups of humans (with the evil cleric's help) is the way to go. Once their dark master responds - sending more terrible reinforcements - then they'll go after the Keep.</p><p></p><p></p><p>Clearly they're being forced to work together by their dark master!</p><p></p><p></p><p>It's the kingdom of a chaotic fighter who retired to become an avenger (going off BD&D rules), with monsters now enslaved to serve in his militias. He may or may not be the dark master behind the monsters in the Caves of Chaos.</p><p></p><p></p><p>It definitely needs work, no doubt. When a friend DMed us thru an abbreviated 4e version of the Keep, he focused on a rescue mission into the Caves with an evil cult. I think it worked in part because he was using the broader B-series (was that it?) with the Shrine of Nelwyn and such.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6265048, member: 20323"] [MENTION=4937]Celebrim[/MENTION] Great post! I'll try my hand at creating interesting answers to those questions about Keep on the Borderland... The lord's daughter has been kidnapped by a foul beast cult. One of the PCs is her brother. Maybe now they don't pose a threat, but they're *mustering* and in a month or two who knows how many monsters will be there or what sort of chief will rise. The traitorous evil cleric in the Keep is their "inside man." The monsters don't want to overthrow the Keep...at least not yet...they need human sacrifices to appease their dark masters. For now, kidnapping small groups of humans (with the evil cleric's help) is the way to go. Once their dark master responds - sending more terrible reinforcements - then they'll go after the Keep. Clearly they're being forced to work together by their dark master! It's the kingdom of a chaotic fighter who retired to become an avenger (going off BD&D rules), with monsters now enslaved to serve in his militias. He may or may not be the dark master behind the monsters in the Caves of Chaos. It definitely needs work, no doubt. When a friend DMed us thru an abbreviated 4e version of the Keep, he focused on a rescue mission into the Caves with an evil cult. I think it worked in part because he was using the broader B-series (was that it?) with the Shrine of Nelwyn and such. [/QUOTE]
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Reading & Running old D&D adventure/delves... Am I missing something?
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