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Ready Player One as a Role Playing Game setting
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<blockquote data-quote="Thomas Bowman" data-source="post: 7480966" data-attributes="member: 6925649"><p>Sector 3 is the Traveller RPG sector. In this sector are some worlds from the Solomani Rim setting, each system is truncated, with most being one subsector across (1 light hour) with just enough room for the habitable zone where the Mainworld orbits, and for a gas giant if the system is supposed to have one. The NPCs have recently been upgraded with true AI software, and the characters have fake memories of their prior lives in the fictional Solomani Rim, they woke up one day to find that the systems have been rearranged, their Jump Drives are now light speed drives, which still require their ships to be more than 100 diameters from a planet before it would activate. In turns out the simulation continues even when it is closed to player characters on Tuesdays and Thurdays, but it turns out every other day of the week the NPCs are visited by all sorts of Avatars some with magic powers some with equipment the NPCs never heard of. Each square is 1 light hour on a side, and it turns out the NPCS can travel to the neighboring systems and even outside of their sector with their ship's maneuver drive. Most NPCs can't explain why they avatars can suddenly appear and disappear without warning. It seems to them that their Universe has gone crazy!</p><p>The Avatars like to shoot em up with seemingly almost total disregard for their own self-preservation. Some of the Avatars when killed, reappear sometime later without their equipment. The NPCs also can't explain why whenever someone gets killed they turn into a pile of gold pieces. The Universe is not making a lot of sense to them.</p><p></p><p></p><p><img src="https://orig00.deviantart.net/e1aa/f/2018/229/4/b/oasis_map_sector_3_by_thomasbowman767-dckeyeb.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7480966, member: 6925649"] Sector 3 is the Traveller RPG sector. In this sector are some worlds from the Solomani Rim setting, each system is truncated, with most being one subsector across (1 light hour) with just enough room for the habitable zone where the Mainworld orbits, and for a gas giant if the system is supposed to have one. The NPCs have recently been upgraded with true AI software, and the characters have fake memories of their prior lives in the fictional Solomani Rim, they woke up one day to find that the systems have been rearranged, their Jump Drives are now light speed drives, which still require their ships to be more than 100 diameters from a planet before it would activate. In turns out the simulation continues even when it is closed to player characters on Tuesdays and Thurdays, but it turns out every other day of the week the NPCs are visited by all sorts of Avatars some with magic powers some with equipment the NPCs never heard of. Each square is 1 light hour on a side, and it turns out the NPCS can travel to the neighboring systems and even outside of their sector with their ship's maneuver drive. Most NPCs can't explain why they avatars can suddenly appear and disappear without warning. It seems to them that their Universe has gone crazy! The Avatars like to shoot em up with seemingly almost total disregard for their own self-preservation. Some of the Avatars when killed, reappear sometime later without their equipment. The NPCs also can't explain why whenever someone gets killed they turn into a pile of gold pieces. The Universe is not making a lot of sense to them. [IMG]https://orig00.deviantart.net/e1aa/f/2018/229/4/b/oasis_map_sector_3_by_thomasbowman767-dckeyeb.png[/IMG] [/QUOTE]
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