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General Tabletop Discussion
*Pathfinder & Starfinder
Readying actions "out of combat"
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<blockquote data-quote="ThirdWizard" data-source="post: 1261648" data-attributes="member: 12037"><p>Come now, we're above all that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I wouldn't implement it if it wouldn't work. It just never has happened to, partially because my PCs are not extremely paranoid and partially because it only lasts 6 seconds. It's sort of a reactive surprise round that has never actually been tested.</p><p> </p><p> </p><p>Duly noted.</p><p> </p><p> </p><p>I allow Spot/Sense Motive checks for subtle readied actions, or if someone is obviously readying, I flat out tell them. If the wizard is wanting to counterspell the party wizard, for example, I would roll a secret spot check for the PC and tell them if they noticed the wizard watching them closely. Same works for NPCs.</p><p> </p><p> </p><p>When I say its never worked, its never worked for NPCs either. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Say, the PC was stalking an NPC and the NPC makes a listen check. The PC gets a spot check, sees the NPC perk up, and jumps behind an alley way just in time. The NPC then whirls around with a crossbow pointed out. Will the PC be foolish enough to jump out into the street charging the NPC? (Note that they both also rolled initiative.)</p><p> </p><p>That's never actually occured, but it could.</p><p> </p><p> </p><p>I'm sure it'll happen eventually, and when that happens, it will be very dramatic. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 1261648, member: 12037"] Come now, we're above all that. ;) I wouldn't implement it if it wouldn't work. It just never has happened to, partially because my PCs are not extremely paranoid and partially because it only lasts 6 seconds. It's sort of a reactive surprise round that has never actually been tested. Duly noted. I allow Spot/Sense Motive checks for subtle readied actions, or if someone is obviously readying, I flat out tell them. If the wizard is wanting to counterspell the party wizard, for example, I would roll a secret spot check for the PC and tell them if they noticed the wizard watching them closely. Same works for NPCs. When I say its never worked, its never worked for NPCs either. ;) Say, the PC was stalking an NPC and the NPC makes a listen check. The PC gets a spot check, sees the NPC perk up, and jumps behind an alley way just in time. The NPC then whirls around with a crossbow pointed out. Will the PC be foolish enough to jump out into the street charging the NPC? (Note that they both also rolled initiative.) That's never actually occured, but it could. I'm sure it'll happen eventually, and when that happens, it will be very dramatic. :D [/QUOTE]
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