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General Tabletop Discussion
*Pathfinder & Starfinder
Readying actions "out of combat"
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<blockquote data-quote="Storm Raven" data-source="post: 1262923" data-attributes="member: 307"><p></p><p></p><p><em>Then roll initiative to see who goes first, the actor or the "disruptor"</em>. It's not that hard to figure out. Try this: try to be "on your guard for several minutes, ready to react instantaneously. Your attention will wander within a few seconds, I guarantee it, everyone's does. If you want to disrupt someone's first action in combat, be good at getting a high intiative, that attribute reflects having fast reactions.</p><p></p><p></p><p></p><p>Sure, roll initiative. If he doesn't get his combat action first, he "acts first", but everyone reacts to the start of his action before he can complete it. Either that or give him a Bluff check against the other characters to obtain a surprise action, opposed by their Sense Motive checks.</p><p></p><p></p><p></p><p>The last triggered readied action takes place first, and then resolve in reverse order, the triggered actions taking precedence and occurring just before their triggers. The initiative of all involved is set to the same order as their readied actions take place. This is set out pretty clearly in the rules. Based upon your arguments here, I'm not sure you have read the rules very thoroughly, instead deciding that some of the rules are "just broken" without actually understanding the rules to begin with.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 1262923, member: 307"] [b][/b] [i]Then roll initiative to see who goes first, the actor or the "disruptor"[/i]. It's not that hard to figure out. Try this: try to be "on your guard for several minutes, ready to react instantaneously. Your attention will wander within a few seconds, I guarantee it, everyone's does. If you want to disrupt someone's first action in combat, be good at getting a high intiative, that attribute reflects having fast reactions. Sure, roll initiative. If he doesn't get his combat action first, he "acts first", but everyone reacts to the start of his action before he can complete it. Either that or give him a Bluff check against the other characters to obtain a surprise action, opposed by their Sense Motive checks. The last triggered readied action takes place first, and then resolve in reverse order, the triggered actions taking precedence and occurring just before their triggers. The initiative of all involved is set to the same order as their readied actions take place. This is set out pretty clearly in the rules. Based upon your arguments here, I'm not sure you have read the rules very thoroughly, instead deciding that some of the rules are "just broken" without actually understanding the rules to begin with. [/QUOTE]
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Readying actions "out of combat"
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