Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Real Character Generation in 2024 PHB
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iosue" data-source="post: 9480426" data-attributes="member: 6680772"><p>The point of my original post is that I don't believe the custom background "rules" in the DMG are going to be much beyond, "You can let your players create their own background by choosing their ASI (one at +2 and one at+1 or three at +1), one Origin Feat, two Skills, one Tool, and 50 GP worth of equipment." And then maybe some advice to new DMs for how to fluff Backgrounds to fit their worlds.</p><p></p><p>To whit (my bolding),</p><p></p><p>That's the whole of the custom background rules in 2014. The stuff in the DMG only expands on it from the perspective of the DM, and integrating it in their world, and some advice for creating Background Features, which no longer exist in the 2024 rules.</p><p></p><p>And I don't see any restriction here about tool proficiencies. It says choose two from the ones provided in the sample backgrounds, which cover all the tools with the single exception of the Poisoner's kit, proficiency of which is only available in the Assassin subclass. I mean, <em>technically</em> that's a restriction, but it's hardly salient. The game certainly wouldn't break by a custom background that provided proficiency in the Poisoner's kit, and I doubt the designers actually intended to wall it off.</p><p></p><p>With the simplification of Backgrounds in 2024 (no special features, no BIFT tables), it's easier than ever to create a custom background, and the PHB lists everything that's needed. I mean, I <em>suppose</em> the DMG will provide a line like the above, but it's not necessary.</p></blockquote><p></p>
[QUOTE="Iosue, post: 9480426, member: 6680772"] The point of my original post is that I don't believe the custom background "rules" in the DMG are going to be much beyond, "You can let your players create their own background by choosing their ASI (one at +2 and one at+1 or three at +1), one Origin Feat, two Skills, one Tool, and 50 GP worth of equipment." And then maybe some advice to new DMs for how to fluff Backgrounds to fit their worlds. To whit (my bolding), That's the whole of the custom background rules in 2014. The stuff in the DMG only expands on it from the perspective of the DM, and integrating it in their world, and some advice for creating Background Features, which no longer exist in the 2024 rules. And I don't see any restriction here about tool proficiencies. It says choose two from the ones provided in the sample backgrounds, which cover all the tools with the single exception of the Poisoner's kit, proficiency of which is only available in the Assassin subclass. I mean, [I]technically[/I] that's a restriction, but it's hardly salient. The game certainly wouldn't break by a custom background that provided proficiency in the Poisoner's kit, and I doubt the designers actually intended to wall it off. With the simplification of Backgrounds in 2024 (no special features, no BIFT tables), it's easier than ever to create a custom background, and the PHB lists everything that's needed. I mean, I [I]suppose[/I] the DMG will provide a line like the above, but it's not necessary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Real Character Generation in 2024 PHB
Top