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Real city sizes are so different in DND! Waterdeep, Baldur's Gate and Neverwinter compared.
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<blockquote data-quote="DND_Reborn" data-source="post: 8753517" data-attributes="member: 6987520"><p>First, welcome to the forum! Nice first post. Have a Like! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Yeah, real-life ancient cities were SMALL by modern standards. For example, here is Ancient Athens (blue) in modern Athens:</p><p>[ATTACH=full]259619[/ATTACH]</p><p></p><p>Ancient Rome in modern Rome:</p><p>[ATTACH=full]259620[/ATTACH]</p><p></p><p>Ancient London in modern London:</p><p>[ATTACH=full]259621[/ATTACH]</p><p></p><p>So, yeah, D&D cities are "small" compared to modern times, but ancient cities were relatively small, despite populations that could be incredible. But with such crowded conditions and (relatively) poor sanitation in some cases, it isn't surprising disease was rampant.</p><p></p><p>The "sprawling" cities we imaging in D&D really wouldn't be by their size, but more by their density they might feel that way and although crossing them as the crow flies wouldn't take too long, walking the winding streets would.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8753517, member: 6987520"] First, welcome to the forum! Nice first post. Have a Like! :) Yeah, real-life ancient cities were SMALL by modern standards. For example, here is Ancient Athens (blue) in modern Athens: [ATTACH type="full" width="664px"]259619[/ATTACH] Ancient Rome in modern Rome: [ATTACH type="full" width="662px"]259620[/ATTACH] Ancient London in modern London: [ATTACH type="full" width="664px"]259621[/ATTACH] So, yeah, D&D cities are "small" compared to modern times, but ancient cities were relatively small, despite populations that could be incredible. But with such crowded conditions and (relatively) poor sanitation in some cases, it isn't surprising disease was rampant. The "sprawling" cities we imaging in D&D really wouldn't be by their size, but more by their density they might feel that way and although crossing them as the crow flies wouldn't take too long, walking the winding streets would. [/QUOTE]
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Community
General Tabletop Discussion
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Real city sizes are so different in DND! Waterdeep, Baldur's Gate and Neverwinter compared.
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