The other day, I was in an antique store (yes, I'm an antique freak, I collect porcelain shoes, old bottles, and anything shaped like a crab or lobster), and I saw something really cool. It was a tin box, covered with red velour, with gold colored edging on four little feet. And It had a really nicely detailed butterfly on the lid with flowers and leaves worked into its wings. Next to it was another tin box with a domed lid, in silver and gold, with an angel on it. And I got to thinking - "Wouldn't those make great little treasure chests in D&D?" Since both were cheap, I snapped them up (they're actually old candy tins).
Then I got to thinking - "Well, if I use these as props, I need treasure to go in them!" A trip to the candy store solved my problem for gold coins. A trip to the hobby store got me some fake gems and pearls. A trip to two different stores having sales got me some cheap jewelry (some of it was even vintage!). And now I have the ultimate treasure chest.
But what was even cooler than the fake gems and coins was the jewelry. I started wondering what kinds of magical properties they might have. Here's what I've come up with (some aren't fixed). Note that most of these are for a 1-2 level party.
Silver chain with a quarter man-in-the-moon pendent - either a Necklace of the Moon Eyes that grants the wearer darkvision, or a Necklace of Moon's Favor providing an +2 AC bonus against lycanthropes.
Silver pin shaped like a leaf - either a druid's pin giving the wearer the nature sense ability or a woodman's pin giving +4 to Wilderness Lore checks.
Tiny bracelet with tiny hematite beads and larger silver a wood beads - a faithful blade amulet. When wrapped around the hilt of a sword, the weilder can have magic weapon cast upon the blade by the amulet 3 times per day.
Gold bracelet with amulets depicting sea creatures and objects (fish, turtles, shells, starfish) - This is the sea's friend bracelet that allows the user to breathe water and to have a swim speed equal to her base for 3 hours 1/day.
Very long silver necklace with large silver beads at regular intervals - this is either a double-looped necklace on a Medium humanoid, or a double-looped belt on a Small humanoid. Created by halflings, it is called the belt of hin's luck. It grants the user +1 to all saving throws for 3 hours 1/day.
Solid red ring - Carved from a single red stone (garnet, ruby, or other), this is called the bloodsaver ring. The wearer automatically stabalizes when at negative hit points and never suffers the effects of a wounding weapon or attack.
Gold ring with small green stones making up the leaves and three small pearls making up a flower - This green ring allows one to speak with plants 1/day for 5 minutes.
Butterfly made out of gold, decorated with red enamel and diamonds and rubies, it's thorax is a perfume bottle - I'm using this as is, though the perfume may have magical properties. Perhaps wearing it gives one a +2 bonus to Charisma checks against fey, though it only lasts for 2 hours.
So who else has used physical props in the game? Have you made up new magic items from things you've picked up? Do tell!
Then I got to thinking - "Well, if I use these as props, I need treasure to go in them!" A trip to the candy store solved my problem for gold coins. A trip to the hobby store got me some fake gems and pearls. A trip to two different stores having sales got me some cheap jewelry (some of it was even vintage!). And now I have the ultimate treasure chest.
But what was even cooler than the fake gems and coins was the jewelry. I started wondering what kinds of magical properties they might have. Here's what I've come up with (some aren't fixed). Note that most of these are for a 1-2 level party.
Silver chain with a quarter man-in-the-moon pendent - either a Necklace of the Moon Eyes that grants the wearer darkvision, or a Necklace of Moon's Favor providing an +2 AC bonus against lycanthropes.
Silver pin shaped like a leaf - either a druid's pin giving the wearer the nature sense ability or a woodman's pin giving +4 to Wilderness Lore checks.
Tiny bracelet with tiny hematite beads and larger silver a wood beads - a faithful blade amulet. When wrapped around the hilt of a sword, the weilder can have magic weapon cast upon the blade by the amulet 3 times per day.
Gold bracelet with amulets depicting sea creatures and objects (fish, turtles, shells, starfish) - This is the sea's friend bracelet that allows the user to breathe water and to have a swim speed equal to her base for 3 hours 1/day.
Very long silver necklace with large silver beads at regular intervals - this is either a double-looped necklace on a Medium humanoid, or a double-looped belt on a Small humanoid. Created by halflings, it is called the belt of hin's luck. It grants the user +1 to all saving throws for 3 hours 1/day.
Solid red ring - Carved from a single red stone (garnet, ruby, or other), this is called the bloodsaver ring. The wearer automatically stabalizes when at negative hit points and never suffers the effects of a wounding weapon or attack.
Gold ring with small green stones making up the leaves and three small pearls making up a flower - This green ring allows one to speak with plants 1/day for 5 minutes.
Butterfly made out of gold, decorated with red enamel and diamonds and rubies, it's thorax is a perfume bottle - I'm using this as is, though the perfume may have magical properties. Perhaps wearing it gives one a +2 bonus to Charisma checks against fey, though it only lasts for 2 hours.
So who else has used physical props in the game? Have you made up new magic items from things you've picked up? Do tell!

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