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Real difference between hit-points and vitality-points
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<blockquote data-quote="jessemock" data-source="post: 1494466" data-attributes="member: 15694"><p>What you're saying merely reveals that critical hits have never really been critical hits, but rather lucky hits: despite the fact that a crit is meant to represent a hit to a vital area it in no respect simulates this. A stab to the lung is equivalent to two stabs to the thigh.</p><p></p><p>The wound point mechanic brings crits slightly more into line with their own definition. Now, a blow to the vitals has an effect different from a blow to a non-vital area. Where's the extra random?</p><p></p><p></p><p></p><p></p><p> </p><p></p><p>It would be more accurate for you to say here that players are stupid for this reason.</p></blockquote><p></p>
[QUOTE="jessemock, post: 1494466, member: 15694"] What you're saying merely reveals that critical hits have never really been critical hits, but rather lucky hits: despite the fact that a crit is meant to represent a hit to a vital area it in no respect simulates this. A stab to the lung is equivalent to two stabs to the thigh. The wound point mechanic brings crits slightly more into line with their own definition. Now, a blow to the vitals has an effect different from a blow to a non-vital area. Where's the extra random? It would be more accurate for you to say here that players are stupid for this reason. [/QUOTE]
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Real difference between hit-points and vitality-points
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